ui ux

Cards (27)

  • Over 8,000 alumni, hired by tech companies worldwide
  • As of 2020 alumni data
  • Part-Time

    Class commitment
  • Learn by Doing
    50-75% Design Work
  • Online Part-Time
    UI/UX Design
  • UI/UX Design course

    • Flexible alternative for people trying to change careers or get ahead in their current roles
    • Features real-time support from instructors
    • Industry-tested learning platform
    • Hands-on professional assignments
    • Ideal for students who cannot commit to a full-time course
  • Learn By Doing

    Gain hands-on experience with a host of popular design tools such as Figma, Figjam, Miro, Zoom, GDrive, Gdocs
  • UI/UX Specific Career Services

    Receive personalized career support from a dedicated UI/UX career services manager, and keep your career service access for life
  • Program divided into 3 phases
    1. Phase 1: Learn fundamentals of UX research, UX design, and UI design
    2. Phase 2 & 3: Work on a real client project
  • Real Client Project

    Solve real UI/UX problems by working with real clients, honing design presentation skills and how to effectively communicate design process to business stakeholders
  • Professional-Grade Curriculum

    • Designed by industry professionals with feedback from real UI/UX designers and product designers in the field
    • Delivers curriculum that will give you the relevant skills necessary to be job ready upon completion
  • UX & UI design Skills
    • UX Design Process
    • User Research
    • Personas
    • Problem Statements
    • UX/UI Design Roles
    • UI Design
    • Accessibility
    • Intro to Figma
  • Pre-Work

    1. Get solid understanding of the next 24 weeks
    2. Install and learn tools you'll be using throughout the program
  • Research plans

    • Research techniques
    • Surveys
    • Business Analysis
    • Competitive Research
    • Design synthesis
    • User Interviews
    • Affinity diagramming
    • Journey maps
    • Problem Statements
  • Design principles
    • Usability heuristics
    • Ideation
    • Concepting
    • Task flows + analysis
    • Card sorting
    • Paper prototyping
    • Validation and testing
    • Design patterns
    • Interaction framework
    • Figma Prototyping
    • Microinteractions
    • Heuristic evaluation
    • Responsive design
    • Web/Mobile patterns
    • Design Systems
    • UX File handoff
    • Stakeholders & SMEs
  • Client Project
    • Interviews
    • Client Project Management
    • Trello
    • Research and Strategy
    • Business Model Canvas
    • Presenting to Clients
    • Personas & Problem Statements
    • Design Synthesis & Insights
    • Task Flows
    • Client Concepts
    • Information Architecture
    • Sitemaps
    • Card Sorting
    • Figma
    • Wireframing
    • Prototyping
    • Visual Competitive Analysis
    • Moodboards and Style Tiles
    • High Fidelity Screens
    • Mobile/Responsive Grids
    • High Fidelity Prototypes
    • Usability Testing
    • Design Systems
    • Sprint Presentations
    • UX Handoffs
    • Values Reports
  • Resumes & Job Prep

    • Employer Research
    • Crafting a Design Resume
    • Design Challenges
    • Personal Branding
    • Linkedin
    • Personal Statements
    • Case Study Writing
    • Portfolio Development
    • Portfolio Presentations
    • Interviewing Techniques
    • Salary Negotiation
    • UX/UI Roles
    • Guest Speakers
    • Post Grad planning
  • Curriculum is subject to change
  • Week-By-Week Curriculum
    • Week 1: Project Kick-off, Discovery and Strategy
    • Week 2: Research Planning & Implementation
    • Week 3: Conducting User Interviews
    • Week 4: Research Data Synthesis
    • Week 5: Concepting & Prototyping
    • Week 6: Testing, Iterating & Converging
    • Week 7: Communicating Your Designs
    • Week 8: Developing Your User Interface
    • Week 9: Translating Designs to High Fidelity
    • Week 10: High Fidelity Prototyping and Testing
    • Week 11: Handoff & Design Systems
    • Week 12: Working w/ Clients & Project Kickoff
    • Week 13: Project Specifications, Scope and Strategy
    • Week 14: User & Stakeholder Interviews
    • Week 15: Research Synthesis & Insights
    • Week 16: Ideation & Concepting
    • Week 17: Wireframing and Prototyping
    • Week 18: Testing & Communicating Insights
    • Week 19: Developing Visual Styles
    • Week 20: High Fidelity Designs
    • Week 21: Final Presentations & Handoff
    • Week 22: Career Kickoff & Developing Your Brand
    • Week 23: Case Studies & Portfolios
    • Week 24: Getting Job Ready
  • Our Outcomes are third-party verified by the independent firm, Delivery Associates, for accuracy and transparency
  • Student Employment Status
    • Student employed in a relevant position within six months of graduation (89.1%)
    • Student was not employed until more than six months after graduation, but was then employed in a relevant position (6.2%)
    • Student employed within six months of graduation, but not in a relevant position (4.3%)
    • Student was not employed until more than six months after graduation, and was not then employed in a relevant position (0.4%)
  • 89.1% of students were employed in a relevant position within six months of graduating
  • 95.3% of students were employed in a relevant position within one year of graduating
  • Career Services Overview
    • Objective 1: Professional Profile & Portfolio
    • Objective 2: Job Prospecting & Application Guidance
    • Objective 3: Interview Prep & Salary Negotiation
  • Financing Options

    • Pay in Full
    • 3rd Party Financing
    • Installments
  • Schedule a call with an Admissions Advisor to discuss which payment or financing option is right for you
  • How to Enroll

    • Explore
    • Apply
    • Complete your Interview
    • Deposit to Enroll