module 2

Cards (27)

  • what is the meaning of MOOC?
    Massive Open Online Courses
  • a model to delivering learning content online to any person who wants to take a course, with no limit on attendance
    MOOC
  • it should allow access to a very large number of students, much larger than a face-to-face class, or a traditional online course. it can even reach up to 500,000 learners or more
    Massive
  • it does not have an admission process nor qualifications to be able to register or enroll
    Open
  • the course is done remotely via the internet and does not require physical attendance at a classroom
    Online
  • it should have learning objectives to be achieved by students after certain activities within in a given period of time
    Courses
  • A style of education in which students learn via electronic and online media as well as traditional face-to-face teaching.
    Blended Learning
  • Something that is currently popular or fashionable.
    Trend
  • Learning at any time at any place.
    Ubiquitous Learning
  • can be taken by anyone who is interested in the subject matter and able to access the course, regardless of age, background, or location
    Lack of entry requirements
  • will often run 2 or 3 times a year, ensuring that students won't miss their chance
    repitition
  • mooc are led by student matter experts and supported by teaching assistance
    Highquality
  • mooc usually necessitates around 1-2 hours of study a week for about 5 weeks
    feasibility
  • mooc enables students to work through the course materials and assessments at their own rates
    self-paced but supported learning
  • a general term that encompasses a field of smart devices that are worn on the body
    wearable technology
  • as a wearable are developed for convenience, but its inability to
    function as an independent gadget puts it at a distinct disadvantage.
    Smart watches
  • It is derived from smart watches in form and
    physical design but serves health applications.
    Fitness tracker
  • are eye or head-worn wearable computers that offer useful capabilities to the user.
    Smartglasses
  • are  electronic in-ear devices designed for multiple purposes
    hearables
  • A head-worn apparatus that completely covers the eyes for an immersive 3D experience. 
    VR headsets
  • its literal sense refers to anything that has a width, height, and weight
    3D Environment
  • make objects in their material appear solid to the audience through the illusion of
    perception.
    3D Films
  • This technology brings digital data and
    design to the physical world literally.
    3D Printing
  • is a society where communication is done electronically and all
    forms of printed communication have become obsolete.
    Paperless society
  • presenting work or ideas from another source as your own, with or without consent of the original author, by incorporating it into your work without full acknowledgement.
    Plagiarism
  • "false or misleading content presented as news and communicated in formats spanning spoken, written, printed, electronic, and digital communication.
    Fake news
  • a type of intellectual property that protects original works of authorship as soon as an author fixes the work in a tangible form of expression.
    Copyright