COMP 9TH MONTHLY

Cards (40)

  • Event
    • Typically used to signal user actions such as button clicks or menu selections in graphical user interfaces
    • When an event has multiple subscribers, the event handlers are invoked synchronously when an event is raised
    • For example, when a user clicks a control on a form, the form can raise a Click event and call a procedure that handles the event
  • Event Handler
    Is a function or method containing a program statement that is executed in response to the event
  • Event
    Is the action done using an input device
  • Event Handler

    Is the interpretation of the event, the response, the reaction and the action triggered due to the event
  • Some events
    • Change
    • Click
    • DblClick
    • DragDrop
    • DragOver
    • GotFocus
    • KeyDown
    • KeyPress
    • KeyUp
    • LostFocus
    • MouseDown
    • MouseMove
    • MouseUp
  • Click Event
    Gets activated when a button is clicked on
  • Object keyword
    The object that activates the event, placed in variable named sender
  • ToString method
    Used on the sender variable
  • EventArgs e
    The other argument in between the round brackets, considered as short for event arguments
  • MouseDown Event
    • Recognizes which button of the mouse is pressed
    • Events or Bolt icon is the properties window
  • Code Stub
    Automatically generated framework of a code procedure to be developed based on the event
  • Event Handler
    This is the function or method containing a program statement that is executed in response to the event. It is usually a software routine that will process actions such as a keystroke and mouse movement.
  • GotFocus
    This event when an element has the focus either by stop or the mouse pointer is hovering about the element.
  • Click
     This event when the user selects an element using the primary mouse button
  • Change
    This event occurs when the user edits the text displayed in the text box and combo box.
  • MouseDown
    This event occurs when the user clicks a mouse button while the mouse pointer is over an object.
  • Events
    These are built-in codes that get activated when a user performs an action on an object using any input device.
  • KeyDown
     This event occurs when a key is pressed while the element has the focus.
  • KeyPress
    This event occurs when key is pressed and released while the lament has the focus
  • Double-Click
    This event occurs when you point at an element then clicking in quick succession the primary mouse button.
  • Code Stub
    This is an automatically generated framework of a code procedure to be developed based on the event.
  • Change
     occurs when the user edits the text displayed in the text box and combo box.
  • Click
    occurs when the user clicks/selects an element using the primary mouse button.
  • DblClick
    occurs when the user double-clicks an element using the primary mouse button (pointing at an element then clicking the primary mouse button in quick succession)
  • DragDrop

    occurs when the user drags (click, hold, and move to the desired location then release) an element to another location.
  • DragOver
    occurs when the drags (click, hold and move over) an element over another control.
  • GotFocus
    occurs when an element has the focus either by tab stop or the mouse pointer is hovering above the element.
  • KeyDown
    occurs when the key is pressed while the element has the focus.
  • KeyPress
     occurs when a key is pressed and released while the element has the focus.
  • KeyUp
    occurs when a key is released while the element has the focus.
  • LostFocus
    occurs when an element loses the focus.
  • MouseDown
    occurs when the user clicks a mouse button while the mouse pointer is over an object.
  • MouseMove
    occurs when the user moves the mouse over an element.
  • MouseUp
    occurs when the user releases a mouse button while the pointer is over an object.
  • ToString example?
    MessageBox.Show(sender.ToString());
  • Message displays which object was the sender of the event and displays the text property of the sender.
  • EventArgs e
    The other argument in between the round brackets
  • MOUSEDOWN EVENT

    Recognizes which button of the mouse is pressed.
  • Events or Bolt icon
     is the properties window
  • EventsArgs

    is a class