Marshall McLuhan (1964): '"The medium is the message"'
Medium
May be affected how messages are received
Own background/experience may have also affect the interpretation of messages
First step in becoming media and information literate is to understand how information, ideas and meaning are communicated through and by various media
Each medium has its own 'language' or 'grammar' that works to convey meaning in a unique way
Language
The technical and symbolic ingredients or codes and conventions that media and information professionals may select and use in an effort to communicate ideas, information and knowledge
Genre
French = KindorClass
Genus (latin) = classofthingsthatcanbebrokendownintosubcategories
Primary genres that media creators and producers invoke
NEWS
Entertainment
News
Stories that have critical importance to community and national life
Basic structure: Beginning, middle, end
Major Division for News stories: Hard or straight news, Feature, Soft News, Investigative News, Opinion
Entertainment
Entretenir = to hold attention, keep busy, or amused
Movie genres
Action Movies
Adventure Movies
Comedy films
Drama
Horror
Romance
Thriller
War or conflict movies
Codes
System of signs that when put together to create a meaning
Types of Codes
Technical Codes
Symbolic Codes
Written Codes
TechnicalCodes
CameraTechnique
Symbolic Codes
Setting
Miseenscene
Acting
Colour
Written Codes
Formal written language used in a media product
Used to advance a narrative, communicate information about a character or issues and themes
Types of Conventions
Form Conventions
Story Convention
Genre Convention
IntellectualProperty
Creation of the mind, such as inventions
Types of intellectual property
Copyright
Plagiarism
Fair Use
Copyright
A legal device that gives the creator of a literary, artistic, musical, or other creative work the sole right to publish and sell that work
Violation of a copyright is called infringement
Types of plagiarism (source not cited)
The Ghost Writer
The Photocopy
The Potluck Paper
PoorDisguise
The Labor Laziness
The Self-Stealer
Types of plagiarism (source cited but still plagiarized)
The ForgottenFootnote
The Misinformer
The Too-PerfectParaphrase
The ResourcefulCiter
The PerfectCrime
FairUse
You can use copyrighted materials without license only for certain purposes. Such as Commentary, Criticism, Reporting, Research, Teaching
Guidelines for Fair Use
A Majority of the content you create must beyourown
Give credit to the copyrightholder
Don't make money off of the copyrighted work
Digital Citizenship
Having the appropriate knowledge and skills to effectively use digital technologies
Aspects of digital citizenship
Netiquette (network etiquette)
VirginiaShea'sCoreRulesofNetiquette
Remember the Human
Adhere to the same standards of behavior online that you follow in real life
Know where you are in cyberspace
Respect other people's time and bandwidth
Make yourself lookgood online
Share expertknowledge
Help keep flame wars undercontrol
Respect other people'sprivacy
Don't abuse your power
Be forgiving of other people's mistakes
Follow the acronym THINK (T - is it true? H - Is it helpful? I - is it inspiring? N - Is it necessary? K - Is it kind?)
Digital divide may further be grouped into three divisions
The digitalnatives and thedigitalimmigrants
The digitalrich and digitalpoor
Digitalskilled and digitalunskilled
Digitalnatives
People born in the Internet and digital technology age. Often used synonymously with 'Millennial', though not all digital natives are millennials and not all millennials are digital natives
Digital immigrants
Born before the widespread adoption of computers and the Internet
Internet addiction
Addiction = a compulsive, chronic, physiological or psychological need for a habit-forming substance, behavior, or activity having harmful physical, psychological, or social effects
Signs and symptoms of Internet addiction
Being less conscious of time spent online or with gadgets that enable Internet access
Failing to complete tasks or activities intended to be finished at the time you were using the Internet
Having less time with friends and family
Lack of remorse for your excessive Internet use
Feeling more excited with Internet activities rather than real-life or physical activities
Cyberbullying
Offensive action toward another which takes place using electronic technology
Hateful and mean messages as well images which are deliberately meant to mock, ridicule, embarrass, hurt, or attack a person
Feeds "a continuum of damaging behavior"
Cyberbullying affects over 70 percent of young people globally
2012 = college student shouting at a female security guard at LRT-2 Santolan went viral
2013 = 12-year-old Fil-Am student from New York took her own life after she was bullied (arguing with another classmate)
2017 = Grade8 student from Ramon Torres National High School (RTNHS) in Negros Occidental ended his own life (accused of stealing computer tablet)
Informational
Social media and the World Wide Web offers the audience a wider avenue for intellectual discussion and productive conversations
World Wide Web
Forefront of information providers
Enriched information through synergy of text, audio, image, and video
Cybercrime
A crime committed with or through the use of information and communication technologies such as radio, television, cellular phone, computer and network and other communication device or application