media language (black mirror)

Cards (7)

  • Media language in San Junipero episode of Black Mirror
    • Used carefully to set the scene and indicate to audiences who people are, what's going on, and when the episode is taking place
    • Scenes of the ocean with pinks and purples color palette make it feel Americanized, exotic, and escapist
    • Extensive use of music to set the time period (e.g. "Heaven is a Place on Earth" by Belinda Carlisle, "Don't You Forget About Me" from The Breakfast Club)
    • Intertextual references to cars, film posters, arcade games, etc. cement the 1980s-1990s time period
    • Use of music, costumes, and props help signpost different time periods as characters travel through the virtual reality
  • Characterisation through media language
    • Intense makeup, jewelry, and revealing costumes for Kelly indicate she's the more popular, outgoing, and confident character
    • Twist of the clock, glasses, and plain outfit for Yorkie indicate she's the more shy and less confident "geek" character
  • Camerawork
    • Close-up shots of the two women getting closer together show their growing intimacy and connection
    • Higher key lighting makes everything seem brighter and more futuristic, suggesting a "heavenly" feel
    • Tracking shot through server rooms emphasizes the vast number of people in the virtual worlds
  • Editing techniques
    • Shot reverse shots contrast the two female characters and their personalities
    • Transition from them undressing to crashing waves on a beach suggests sexual passion and orgasms without showing it directly
    • Fast-paced editing in the Quagmire Club makes it feel thrilling, intense, and chaotic
    • Sound disappearing as Yorkie zones out of conversations suggests she's focused more on Kelly
  • Genre
    Hybrid of drama/romance and sci-fi, with elements of both love story and futuristic technology
  • Narrative techniques
    • Enigma codes (e.g. why is Yorkie so out of place, why only 3 hours, how did they get to the 90s) keep the audience engaged and wondering
  • Post-modernism
    • Themes of "what if" regarding futuristic technology
    • Intertextual references to music, fashion, films
    • Mixture of genres and hybridity
    • Tackles ideas of reality vs. hyperreality and simulacra