ICT

Cards (53)

  • Digital citizenship
    Norms of appropriate, responsible behavior with regard to technology use
  • Digital citizen
    A person who develops skills and knowledge to effectively use the Internet and other digital technology in order to participate responsibly in online social and civic activities
  • Aims of digital citizenship

    • To lead and assist others in building positive digital experiences
    • To recognize that our actions have consequences
    • To participate in a manner that is yielding towards the common good
  • Principles of digital citizenship
    • Respect
    • Educate
    • Protect
  • Respect
    The appropriateness of actions while conversing or having transactions with people online. This includes etiquette, morality, decency and courtesy among digital users
  • Educate
    Refers to the teaching and learning process about the technologies used in the digital world and its appropriate uses
  • Protect
    The act of assuring user's security, safety and wellness in the digital and non-digital world
  • 9 elements of digital citizenship

    • Digital access
    • Digital communication
    • Digital law
    • Digital rights and responsibilities
    • Digital literacy
    • Digital commerce
    • Digital security
    • Digital etiquette
    • Digital health and wellness
  • Digital access

    Full electronic participation in the society. Advocates for digital rights and access for all
  • Digital communication
    Electronic exchange of information. Is the exchange of information or a method of collaboration using electronic means i.e. cellular phones, computers, tablets etc.
  • Digital law

    The legal rights and restrictions governing technology use. Electronic responsibility for actions and deeds. Refers to the rules, guidelines and policies that governs the users of Information Technology to address issues that may inflict damage to the technology or the users of it
  • Digital rights and responsibilities

    The privileges and freedom extended to all digital technology users, and the behavioral expectations that come with the law; the legal rights and restrictions governing technology use. These are the liberties given to a digital citizen that includes his privileges, duties and responsibilities while in the digital world
  • Digital literacy

    Process of teaching and learning about technology and the use of technology. Is the state of being educated in the concepts, principles and skills in understanding technology and its proper use
  • Digital commerce

    Electronic buying and selling of goods
  • Digital security

    Electronic precautions to guarantee safety. Is the electronic protection that aims to guarantee the safety of the information technology resources and its users
  • Digital etiquette

    Electronic standards of conduct or procedure. Refers to the standards on behavior or conduct on which a digital citizen must manifest in order to communicate with others ethically and responsibly
  • Digital health and wellness
    Refers to the physical and psychological well-being of an individual while engaging in the use of information technology
  • Ergonomics - the study of being comfortable and having your body in right position when using technology
  • Advocacy
    A process of supporting and enabling people to: express their views and concerns, access information and services, defend and promote their rights and responsibilities. It is an active promotion of a cause or principle
  • Change.org is dubbed as the "world's platform for change" where anyone from online community can create a petition and ask others to sign it. It gives access to more people by allowing the online community to affix their digital signatures on a petition
  • Sample petitions raised on Change.org

    • Economic problems
    • Criminal injustice
    • Abuse of human rights
    • Lack of education
    • Environmental concerns
    • Animal abuse
    • Human health concerns
    • World hunger
  • Existing online platforms categorized by services

    • Presentation/Visualization
    • Cloud Computing
    • Social Media
    • Mapping
    • File Management
    • Web Page Creation
  • Multimedia
    The simultaneous use of data from multiple sources of elements of media
  • Multimedia (latest definition)

    Computer-based interactive communications process that includes the use of text, graphics, audio, video and animation
  • Elements of multimedia

    • Text
    • Graphics
    • Audio
    • Video
    • Animation
    • Interactivity
  • Interactive multimedia

    Interactive elements can include: voice command, mouse manipulation, text entry, touch screen, video capture of the user, or live participation (in live presentations)
  • Uses of multimedia

    • Edutainment
    • Business communication
    • Entertainment
    • Public access to information
  • Key features of the internet

    • Being connected
    • Ease of use
    • Universal access
    • Search capabilities
  • Analog media

    Save sounds, pictures and text in non-electric forms. This includes the traditional types of media, like cassette tapes and records uses waves to transmit information
  • Digital media

    Transmit the information recorded in the waves into a more flexible format, namely digitized code that can be transferred across a variety devices
  • Digital data does not degrade
  • 10 most common internet crimes

    • Phishing/spoofing
    • Blackmail/extortion
    • Accessing stored communications
    • Sports betting
    • Non-delivery of merchandise
    • Electronic harassment
    • Child pornography
    • Prostitution
    • Drug trafficking
    • Criminal copyright infringement
  • Types of cyberbullying

    • Harassment
    • Denigration
    • Impersonation
    • Outing and trickery
    • Exclusion and isolation
  • Modes of cyberbullying

    • Phone call
    • Website
    • Text/SMS
    • Email
    • Chatroom
    • Pictures
    • Videos
  • Effects of cyberbullying

    • Depression
    • Stress
    • Low self-esteem
    • Suicide
    • Effect in academic performance
    • Social anxiety
    • Significant emotional and psychological distress
    • Physical symptoms
  • Ways to combat cybercrimes

    • Network security
    • Investigation
    • Penalties
  • Engaging positively using ICT

    • Respect the rights of others to participate and have an opinion
    • Ask before tagging other people or posting photos
    • Report offensive or illegal content
    • Stand up and speak out about cyberbullying — protect your friends
    • Don't respond to hurtful or nasty comments — block and report cyberbullying
    • Speak to your parents or trusted adult about upsetting online experiences
    • Report threats of violence to the police (collect the evidence to show them)
  • Law of Mass Action Expression/Equilibrium Constant Expression

    The relationship between the concentrations of the reactants and products
  • General equilibrium reaction
    1. Reactants
    2. Products
  • []
    Concentration expressed in molarity