EMTECH_FINAL EXAM

Cards (123)

  • Digital content
    combines various forms of media, such as text, graphics, audio, video, and animations, in a way that allows users to engage with and manipulate content
  • Interactive multimedia 

    offers users an active role in shaping their experience and often involves user input and feedback
  • Media
    • delivery medium, form of a mass-communication
    • tools that are used to represent or do certain things
    • information presenter/distribution tools
  • Multimedia
    • usage of multiple agents for disseminating and presenting information to audience
    • combination of text, graphic, sound, animation, and video that is delivered interactively to the user by electronic or digitally manipulated means.
  • Static
    consist exclusively of a sequence of individual elements without a time component
  • Text
    • basic element of multimedia
    • something that contains words to express something
    • used in contents and labels in menus or navigational buttons
  • Graphics
    • two-dimensional figure or illustration
    • could be produced manually or by any computer graphics technology
    • used in multimedia to show more clearly what a particular information is all about
  • Dynamic
    time dependent continuous media
  • Video
    • technology of capturing, recording, processing, transmitting, and reconstructing movie pictures
    • bring a sense of realism to multimedia files and useful in engaging the users and evoking emotion
  • Sound
    • the sound we hear
    • encompasses everything from music and speech to sound effects and environmental noise
    • sonic representation of any kind of sound
  • Animation
    • illusion of motion created by the consecutive display of image of static elements
    • used to further enhance/enrich the experience of the user to further understand the information conveyed to them
  • user interaction
    such as clicking on buttons, links, or objects, inputting data, making choices, or navigating through a non-linear structure
  • Dynamic content
    can adapt and respond to user action in real time, changing the content or experience accordingly
  • feedback and response
    clicking on a button may trigger an animation, video, or a change in the displayed content
  • engagement
    engage and immerse uses to various contents
  • non-linearity

    users can choose their path, explore information at their own pace
  • decorative
    visuals added for aesthetic appeal or humor
  • representational
    visuals that illustrate the appearance of the object
  • organizational
    visuals that summarize quantitative relationships among content
  • transformational
    visuals that illustrates changes in time or over space
  • interpretative
    visuals that make intangible phenomena visible and concrete
  • Online Collaborative Tools
    • software or platform designed to facilitate and enhance collaboration and communication among individuals or groups working on a common task or project
    • essential for both remote in-person collaboration and can be sed by teams in various settings
  • Collaboration
    • working practice whereby individuals work together for a common purpose to achieve business purpose
    • act of producing or making something together
  • Deep Collaboration
    new type of teamwork where users can achieve a highly productive state together by reducing the artificial hurdles that prior solutions had put between them
  • Team Collaboration
    • consist of a team leader who is in charge of supervising the other team members
    • the team members collaborate on an equal basis to complete their task
  • Community Collaboration
    goal is often to share knowledge and learn, as opposed to completing a task together
  • Network Collaboration
    network members collaborate virtually without necessarily knowing each other personally
  • Cloud Collaboration
    this method of collaboration allows more than one user to access, read, and edit documents in real-time
  • Video Collaboration
    • virtual conference rooms where meetings are held.
    • guests are give invitations to join the meeting using their mobile desktop or laptop computers
  • Document Sharing and Editing 

    multiple users to work on the same document simultaneously
  • Communication
    enable real-time communication among team members, regardless of their physical location
  • Project Management
    help teams manage tasks, track project progress, set deadlines, and allocate resources
  • Task and Calendar Management

    help teams stay organized and manage their schedules
  • Collaboration Spaces

    platforms provide a space for teams to create and share content, such as wikis and knowledge bases
  • Social Collaboration
    promote social interaction within organizations, allowing employees to share updates, news, and ideas
  • Online Whiteboards
    enable teams to collaborate visually, making it easier to brainstorm, plan, and visualize ideas
  • Workflow Automation
    automate routine tasks by connecting various apps and services
  • 4 Category of Online Collaborative Tools
    • Communication
    • Coordination
    • Cooperation
    • Application
  • Teamwork
    collaborative effort of a group to achieve a common goal or to complete a task in an effective and efficient way
  • Diversity of Skills and Perspectives

    can enhance creativity, foster innovation, and lead to more effective problem solving as different viewpoints are considered