Word Banks

Cards (36)

  • High Performance Computing - Applications that aim to solve complex computational problems
  • Java Virtual Machine - Software that executes Java codes
  • Multithreading - Allows a program to execute many tasks at the same time
  • new - is a keyword in java that creates an object from the specified class
  • access modifiers - are used by class, method, and class variable to define how they will be accessed by other objects and other methods
  • public - an access modifier that indicates a class, method, or class variable can be accessed by any object or method directly
  • return type - the type of data echoed by a method. Using void returns nothing.
  • arguments - Are values passed as a parameter to methods
  • IDE - an acronym for integrated development environment. It is used to create programs with ease
  • ASCII - American Standard Code for Information Interchange
  • Casting - process of converting a value to the type of a variable
  • Concatenation - process of joining values together
  • Constant - Identifier whose value can never be changed once initialized
  • Identifier - User-defined name for methods, classes, objects, variables, an labels
  • Java Keyword - Word use by the Java complier for a specific purpose
  • Literals - Values assigned to variables or constants
  • Unicode - Universal Code that has a unique number to represent each character
  • Variable - Identifier whose value can be changed
  • Boolean Expressions - Expressions that evaluates to a truth value
  • Expression - Composed of variables, operators, and method calls that result in a single value
  • Shorthand operator - A combination of operators; used to minimize retyping of variable names
  • Truth Table - shows a summary of how a specific operation is evaluated
  • Truth Value -Either true or false
  • Garbage Collection - Memory management done by Java
  • Infinite Loop - Loop that will not end possible because the conditions that should be satisfied to execute the loop will always return true
  • Block - a group of codes within the same scope (within the same open and close braces)
  • Wrapper Class - converts primitive data type into an object, allowing further manipulations on the data stored
  • Constructor - A method called when you create a new object; has the same name as the class
  • Inheritance - process of acquiring the characteristics of a class
  • Interface - class with no implementation
  • Method Overloading - Methods have the same name but with different argument lists or parameters
  • Overriding - Method of a subclass that has the same method signature as a method in the superclass
  • Subclass - child class that inherit characteristics from their parent class
  • Superclass - Parent class whose characteristics are inherited by other classes
  • Frame - window with resizable borders; has a title
  • Panel - Rectangular area that cannot stand alone; has to be placed in another container such as a frame or web browser window