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Designing software
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Information
systems
Comprise
people
, data,
processes
and
digital systems
Digital
systems
Networks
Protocols
Application
architecture patterns
Software
Hardware
Hardware
Requires software
instructions
to control it
Software
Requires hardware to carry out
instructions
Hardware
Input
devices
Output
devices
Processing
hardware
Storage
hardware
Communication
hardware
Central
processing unit (
CPU
)
The
core processing hardware
of a computer system
Reduced
instruction set computing (RISC) CPUs
Have
smaller
instruction sets than
complex
instruction set computing (CISC) CPUs
Graphics
processor units (GPUs)
Very
fast
processors designed for high-speed image processing in
graphics cards
Storage
hardware
Primary
storage
Secondary
storage
Primary
storage
A computer's
random-access memory
(RAM)
Secondary
storage
Hard
disk drives (
HDDs
)
Solid
state drives (
SSDs
)
Network-attached
storage devices (
NASs
)
HDDs
Cheap
and
reliable
long-term storage medium with large capacity
SSDs
Fast
and efficient storage medium that is more
expensive
than HDDs
NAS
devices
Networked sets of
HDDs
or
SSDs
that provide for faster speed, higher capacity and data protection via redundancy
Communication
Used for
sending
and
receiving
data and information
Ports
Physical sockets
or connectors that carry data between a
computer
and external devices such as peripherals
Software
drivers
Computer programs that control
internal
and
external
computer devices
Software
Controls
computing
devices to process
data
System
software tools
Used by a computer to manage
hardware
and
run
programs
Applications
Used to perform
work
or complete
larger
tasks
Utilities
Single-purpose
software tools that complete specific jobs or
add functionality
to an operating system
Operating
system
System software that controls a computer's
hardware
and runs
application
software
Programming
languages
Used to give
instructions
to computer
processors
High
-level programming languages
Computer-independent and use
natural
language elements
Low
-level programming languages
Reliant on the architecture of a particular computer and have
comments
tightly linked to
processor
instructions
Source
code editors
Come with specialist features such as syntax highlighting, code completion and
line
numbering
Compilers
Convert
source
code into
executable
programs
Interpreters
Directly execute source code at run-time
without
needing pre-compilation
Code
that has been compiled for one platform will not work on another platform unless it has been
re-compiled
for that platform
Integrated Development Environment (IDE)
Used by programmers as it provides tools to aid in programming
Storage
structure
A location in
RAM
where
data
is stored during the execution of a program
Data
storage structures
Variables
Constants
Variables
Store values that can be
changed
by a program
Constants
Store values that are fixed and
unchanging
during a program's
execution
Project
plan
Helps track and
monitor
the progress
of
a project
Tasks
Activities within a
project
that take
time
and resources
Task
dependencies
One task
cannot
begin until one or
more
other tasks have been completed
Milestone
A task that takes no actual time but is a
significant
event within the project
timeline
Scope
of a solution
Outlines its
boundaries
or
parameters
Scope
creep
When a client
changes
the scope of a project during its
life
cycle
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