AP PSYCHHHH

Cards (88)

  • Psychoanalytical
    Unconscious mind controls much of our thought and action. Searched for memories pushed into the unconscious mind through repression.
  • Behavioural
    Conditioning. In terms of reward and punishment. The environmental conditions that caused the response in the person
  • Cognitive
    Irrational thought. Explains psychological tendencies in terms of a person interprets social situations
  • Humanistic
    Stressed individual choice and free will. Non-determinsitic and believed that all people were innately kind. Opposite Freud (deterministic)
  • Evolutionary (Darwin)

    Examine human thoughts and actions in terms of natural selection. Psychological traits that are advantageous for survival will be passed down onto future generations.Based on Charles Darwin's (1809-1882) theory of natural selection. Survival advantage
  • Biopsychological
    Explains human thought and behaviour strictly in terms of biological processes. Due to genes, hormones and/or neurotransmitters
  • Longitudinal study

    A research design that examines how individuals develop by studying the same sample over a long period of time. Time consuming but accurate.
  • Cross-sectional study

    A research design conducted at a single point in time, comparing groups of differing ages to arrive at conclusions about development. Quicker but less accurate because there are confounding variables such as cultural influences.
  • Reliability
    How consistent the results are
  • Validity

    Whether it measures what it intends to
  • Amygdala
    Centre of emotions and motivations
  • Absolute threshold

    Smallest amount of stimulation required for detection.
  • Difference threshold (Just noticeable difference)

    Minimum required difference between two stimuli for a person to sense.
  • Inattentional blindness
    Failing to see objects when our attention is directed elsewhere
  • The cocktail party effect

    Able to focus one's auditory attention on a particular stimulus while filtering out a range of other stimuli.
  • Sensory adaptation

    A reduction in sensitivity to a stimulus after constant exposure to it.
  • Bottom-up processing

    Stimulus itself to shape our perception, without any preconceived ideas. Tree -> forest
  • Top-down processing

    Use our background knowledge and expectations to interpret what we see. Forest -> tree
  • Perceptual set

    A predisposition to perceive or notice some aspects of the available sensory data and ignore others.
  • Transduction
    Conversion of one form of energy into another, as when environmental stimuli are transformed into neural signals
  • Cognitive dissonance

    An uncomfortable state of mind arising when you recognize inconsistencies in your beliefs and/or behaviours.
  • Positive reinforcement
    Add something positive
  • Negative reinforcement
    Remove something negative
  • Positive punishment

    (Punishment) Adds something negative
  • Negative punishment
    Removes something positive.
  • Fixed Ratio
    Reinforcement is delivered after a set number of responses (e.g. a restaurant gives out a free meal after every 10 meals)
  • Fixed Interval

    Reinforcement is delivered after a behaviour is performed following the passage of a fixed amount of time (e.g. going to get lunch at a restaurant that opens promptly at noon)
  • Variable Ratio
    Reinforcement is delivered after a variable number of responses (e.g. jackpot)
  • Variable Interval

    Reinforcement is delivered after a behaviour is performed following the passage of a variable amount of time. Least learning, extinct.
  • Modelling
    Watching and imitating a behaviour.
  • Premack principle

    A high-probability behaviour can be used to reinforce a low-probability behaviour. Engaging in a preferred or more desirable activity can serve as a reward for engaging in a less preferred or less desirable activity.
  • Acquisition (higher order conditioning)

    Learning the associations between the NS and US that creates a CS, associating a response with consequences
  • Instinctive Drift
    A conditioned behaviour may drift back towards the natural and instinctive behaviour of the animal.
  • Retroactive interference

    Learning new information interferes with the recall of older information.
  • Proactive interference

    Older information learned previously interferes with the recall of information learned more recently.
  • Belief bias
    The tendency to view that which conflicts with one's own bias as illogical, or believing something illogical in order to support a pre-existing belief.
  • Belief perseverance
    The tendency to continue believing something even after evidence supporting it has been contradicted.
  • Fluid intelligence

    Declines with age.
  • Crystallised intelligence

    The ability to apply previously learned knowledge to solve a new task
  • Metacognition
    The ability to control and be aware of your own thoughts