Rules in Badminton

Cards (51)

  • COURT DIMENSIONS
  • Aim of the game

    The aim of the game is for the shuttlecock to touch the floor of the opposing court or prevent the opponent from returning it
  • Types of badminton
    • Singles (One-against-one)
    • Doubles (Two-against-two)
  • Player must wait until opponent is ready before serving
  • Players must serve diagonally
  • If a player touches the net with any part with their body or racket, it is considered fault
  • a serve must be hit underarm, in below the surface waist. NO OVERARM SERVES ALLOWED
  • General rules

    • During play, a player may move around the court
    • Winners of the first game must serve first in the next game
    • Teams change sides after each game
    • Any shuttle landing on the lines are good
    • During a rally, if the shuttle touches the net and goes over it is good
  • Rally point system

    Any fault committed by the serving or receiving team gains point
  • 21 point scoring system (implemented by BWF)
  • A match consists of the best of 3 games
  • The side that first scored 21 points shall win
  • The side winning a rally shall add 1 point to its score
  • If a score becomes 20-20, the side which scores 2 consecutive points shall win that game
  • If the score becomes 29-29, the side that scores the 30th point shall win that game
  • When the leading score reaches 11 points, players have a 60 second interval
  • A 2-minute interval between each game is allowed
  • In the third game, players change ends when the leading score reaches 11 points
  • Tossing for serve

    Before a match begins, opponents can toss a coin, spin a racket, or toss a shuttle to determine who shall get the choice of "serve" or "side"
  • Service starts from the even side of the court (right side)
  • Ensure no part of the leg/shoe touches any lines while serving
  • Serving above the waist is considered a fault
  • In singles, service till the second base line is allowed
  • In doubles, anything beyond the first base line is considered out
  • Serve must be executed in one smooth action without stopping mid-way
  • If the shuttle hits the net and falls on the opponent's side before the service line, the opponent gets the point
  • During the service, the server's legs must remain planted on the ground. Lifting only the heel or ankle is allowed, but dragging the feet is not permitted
  • The service must go beyond the short service line but within the back boundary line
  • The service must also land within the singles service line and the centerline
  • When the server's score is even, the server serves from the right service court
  • When the server's score is odd, the server serves from the left service court
  • If the server wins a rally, the server scores a point and then serves again from the alternate service court
  • If the receiver wins a rally, the receiver scores a point and becomes the new server. They serve from the appropriate service court – left if their score is odd, and right if it is even
  • The service must go beyond the short service line but within the inner long service line for doubles
  • The width of the service court exceeds from the centerline to the doubles sideline
  • In doubles, if the serving side wins a rally, the same player continues to serve, but they change service court so that they serve to the opponent in court however the opponent remains in their service court until they win a rally
  • At the beginning of the game and when the score is even, the server serves from the right service court. When it is odd, the server serves from the left court
  • If the serving side wins a rally, the serving side scores a point and the same server serves again from the alternate service court
  • If the receiving side wins a rally, the receiving side scores a point. The receiving side becomes the new serving side
  • If a player is injured during a match, they are allowed a short timeout to receive medical attention. If the injury is severe, the player may forfeit the match