coordinates in 3D are written in the form (x, y, z)
you can write 3D vectors as column vectors in the same way you would with 2D vectors by adding a third number below the others in the bracket to represent the z axis
to find the distance between a point and the origin, use 3D pythagoras, in the form: distance^2 = x^2 + y^2 + z^2
the magnitude of a vector is the distance between the origin and the point so can be found using 3D pythagoras
to find the distance between two points (x, y, z) and (a, b, c) in 3D, use 3D pythagoras in the form: distance^2 = (a-x)^2 + (b-y)^2 + (c-z)^2
use column notation where possible because it is easier to do calculations with
a unit vector is any vector with a magnitude of 1
to find a unit vector, divide the vector by the magnitude of the vector
to find the angle between a vector (xi, yj, zk) and any of the 3 axes, use the formulae: