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Cards (44)
Scalar
quantity
A quantity that only has a
magnitude
, not
direction
dependent
Vector quantity
A quantity that has both a
magnitude
and an associated
direction
How
vector quantities
are represented
Using
vector arrows
The
length
of the
arrow
represents the magnitude
The
arrow
points in the
associated direction
Vector quantities
Velocity
Displacement
Force
Velocity
The
speed
of an object in a specific
direction
Gradient of distance-time graph
Represents the
speed
Gradient of displacement-time graph
Represents the
velocity
Calculating speed at a given time from a distance-time graph for an accelerating object
1. Draw a
tangent
to the curve at the required time
2. Calculate the
gradient
of the tangent
Calculating distance from a velocity-time graph
It is equal to the area
under
the graph
Gradient of velocity-time graph
Represents the
acceleration
Typical value for
speed
of
sound
Typical value for human
walking speed
Typical value for
human running speed
Typical value for human
cycling speed
Approximate value for
acceleration
of an object in free fall under
gravity
near the Earth's surface
Resultant force
The single force that is equivalent to all the other forces acting on a
given object
Newton's first law for a
stationary
object
If the resultant
force
on a stationary object is
zero
, the object will remain at rest
Newton's first law for a moving object
If the resultant force on a moving object is zero, the object will remain at
constant velocity
(same speed in
same direction
)
Newton's Second Law
Resultant force =
Mass
x
Acceleration
F =
ma
Newton's Second Law (in words)
An object's
acceleration
is directly proportional to the resultant force acting on it and inversely proportional to its
mass
Weight
The force that acts on an object due to
gravity
and the object's
mass
Quantities weight depends on
The object's
mass
The
gravitational field strength
at the given position in the field
Unit for weight
Newton
(
N
)
Equipment to measure an object's weight
A
calibrated spring-balance
or
newton-meter
Constant speed
When an object is travelling at a
constant
speed but not a
constant
velocity
When an object is
travelling
at a constant
speed
but not a constant velocity
Circular motion
Speed is a
scalar
quantity
Velocity is a
vector
quantity which means it can only be
constant
if the direction is constant
In circular motion, the direction is
continuously
changing
Velocity is
constantly
changing
Centripetal force
The resultant force that acts on an object moving in a
circle
, and it acts towards the
centre
of the circle
Inertial mass
A measure of how difficult it is to change a given object's
velocity
The ratio of force over
acceleration
Newton's
Third
Law
Whenever two objects interact, the forces that they exert on each other are always
equal
and
opposite
Momentum
Mass
x
Velocity
The unit used for momentum is
kgm/s
(
kilogram metres per seconds
)
In a closed system, the total
momentum
before and after a collision are
equal
Equation linking change in
momentum
, force and
time
Force x
Time
= Change in
Momentum
F
Δt =
mΔv
Measuring human reaction times
1. Using the
ruler
drop test
2. Person A and B hold each
end
of a ruler with the 0 cm mark at the
bottom
3. Person A
drops
the ruler without telling person B
4. Person B catches it
5. The distance travelled corresponds to their
reaction
time
Importance of 0cm mark at the bottom
So you can obtain the
distance
directly without having to
calculate
it; otherwise, a zero error would need to be accounted for
Stopping distance
The sum of
thinking
distance and
braking
distance
If the vehicle's speed is
increased
The
stopping
distance is
increased
Typical range of values for human reaction time is
0.2
seconds -
0.9
seconds
Factors which can affect a driver's reaction time
Tiredness
Drugs
Alcohol
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