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dealing with offending behaviour
behaviour modification
A01
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ruby
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Cards (3)
based on principle of
operant conditioning
and uses
token economy system
to reinforce desireable behaviours
token economy-positive reinforcement
token given when a
prisoner
performs
desireable
behaviour, eg keeping cell clean
which can later be exchanged for a
reward
of some kind eg time in the gym
the token is a secondary reinforcer as they are valued by the
prisoner
due to their association with the
reward
tokens can also be withheld or removed as a form of
punishment
for
disobediance
steps for changing behaviour
desireable
behaviour identified
broken down in steps (
increments
)
baseline
measure established
all must follow the
regime
could be one particular
prisoner
overseen by
prison officials