8 LESSON_Q2

Cards (84)

  • Reflection
    The bouncing back of light when it hits a surface/barrier
  • Refraction
    The bending of light when it passes a boundary from a different medium. The bending of light is caused by the change of speed and wavelength due to the difference of material's density. Longer time for light to travel in a material with greater density.
  • Diffraction
    The spreading of light when it enters a (slit)small opening of a material as it bends and spreads out
  • Interference
    The meeting or union of light from two different slits that may either interfere constructively or destructively depending on their relative phase differences
  • Polarization
    The light made to vibrate in one direction using a polaroid sheet where embedded crystals are aligned in a particular direction
  • Two of the properties will only be the focused of study in this module. These are REFLECTION AND REFRACTION
  • Specular or regular reflection
    A reflection of light on smooth surfaces like mirrors or a calm body of water
  • Diffuse or irregular reflection
    A reflection of light on rough surfaces like clothing,paper and many others
  • Types of mirrors
    • Plane mirror
    • Curved mirror
    • Concave
    • Convex
  • Light rays hit a concave mirror
    Light rays will converge
  • Light rays hit a convex mirror
    Light rays will diverge
  • Image formed by plane mirror
    Erect or upright
  • Image formed by convex mirror
    Erect or upright
  • Polarization
    Light made to vibrate in one direction using a polaroid sheet where embedded crystals are aligned in a particular direction
  • Properties focused on in this module
    • Reflection
    • Refraction
  • Reflection
    The bouncing back of light when it hits a surface
  • Types of reflection
    • Specular or regular reflection
    • Diffuse or irregular reflection
  • Types of mirrors
    • Plane mirror
    • Concave mirror
    • Convex mirror
  • Light rays hit a concave mirror
    Light rays converge
  • Light rays hit a convex mirror
    Light rays diverge
  • Plane mirror image
    • Erect or upright
    • Same size and distance of the object
    • Always virtual image
  • Concave mirror image
    • Inverted
    • Usually bigger
    • Image distance depends on object's distance from the mirror
    • Always virtual rays
    • Real rays, but when an object is placed in between the vertex and F it will produce virtual rays causing virtual image
  • Convex mirror image
    • Erect or upright
    • Always smaller than the actual object
    • Always virtual
  • Nature of images formed by converging and diverging mirrors
    • Location of object
    • Location of image
    • Kind of image
    • Position of image
    • Size of image
  • Refraction
    The bending of light when it passes two different media
  • The cause of the bending of light is when it passes into two different media with different densities that cause light to change its speed and wavelength
  • Light passes from a less dense to a denser medium
    The angle of incidence is greater than the angle of refraction
  • Light travels from air into water
    It slows down, causing it to change direction slightly
  • Mirage
    • A common natural occurrence which is an example of Atmospheric Refraction
  • Types of lenses
    • Convex
    • Concave
  • Light hits a convex lens

    Light rays converge
  • Light hits a concave lens

    Light rays diverge
  • Nature of image formed by lenses
    • Location of Object
    • Location
    • Orientation (upright or inverted)
    • Size (reduced or enlarged)
    • Type (real or virtual)
  • Lenses have changed the way we perceive our surroundings
  • Without lenses, we will not be able to see at all. Our eyes contain lenses that help us see.
  • Cornea
    Transparent outer membrane which forms the outer coating of the eye and serves as the "window" of the eye
  • Lens
    Jelly-like assembly of tiny transparent fibers that bends light rays that enter the eye
  • Iris
    Colored part of the eye that controls the size of the pupil
  • Pupil
    Allows light to pass into the eyes from the aqueous humour to the lens
  • Ciliary muscle
    Contracts and expands to control the curvature of the lens