y9 physics

Cards (111)

  • Contact forces
    Forces that require two objects to be touching for the force to act
  • Non-contact forces

    Forces that do not require the objects to be touching for the force to act
  • Contact forces
    • Friction, air resistance, tension in ropes, normal contact force
  • Non-contact forces
    • Magnetic forces, gravitational forces, electrostatic forces
  • Force
    A push or pull acting on an object due to an interaction with another object
  • When two objects interact, there is a force produced on both objects
  • Interaction pair
    A pair of forces that are equal and opposite and act on two interacting objects
  • Gravitational force acts on all masses, but is only noticeable for very large masses like planets
  • Weight
    The force acting on an object due to gravity (the pull of the gravitational force on the object)
  • Mass
    The amount of stuff in an object, which has the same value anywhere in the universe
  • As the mass of an object increases
    The weight of the object increases proportionally
  • The weight of an object changes with its location due to variations in gravitational field strength
  • Resultant force
    The single force that has the same effect as all the individual forces acting on an object
  • Determining the resultant force
    Set a direction as positive, add all forces in that direction, subtract all forces in the opposite direction
  • Work done
    The energy transferred when a force acts on an object through a distance
  • 1 joule of work is done when a force of 1 newton causes an object to move 1 metre</b>
  • Work done against friction
    Can cause a rise in the temperature of the object and surroundings
  • Elastic deformation
    When an object can return to its original shape after a force is removed
  • Inelastic deformation
    When an object does not return to its original shape after a force is removed
  • Hooke's law

    The extension of a stretched spring is directly proportional to the force applied, up to the limit of proportionality
  • Work is done on a spring when it is stretched or compressed, and this energy is stored in the spring's elastic potential energy store
  • Hooke's law
    F = ke, where F is the force, k is the spring constant, and e is the extension or compression
  • Hooke's law

    • Applies when the object is not stretched or compressed past its limit of proportionality
    • All work done on a spring is transferred to its elastic potential energy store
  • Calculating elastic potential energy
    E = 1/2 kx^2, where E is the elastic potential energy, k is the spring constant, and x is the extension or compression
  • The work done, or energy stored in the elastic potential energy store, for a particular force (or extension) can also be found by calculating the area under the linear force-extension graph up to that force (or extension)
  • When the line of best fit is a straight line, it means there is a linear relationship between force and extension (they're directly proportional)
  • When the line begins to bend, the relationship between force and extension becomes non-linear - the spring stretches more for each unit increase in force
  • The point where the line starts to curve is the spring's limit of proportionality
  • Upthrust
    The force that pushes up on an object submerged in a fluid, equal to the weight of fluid displaced
  • An object floats if the upthrust is equal to its weight, and sinks if its weight is greater than the upthrust
  • An object less dense than the fluid it's in will float, while an object denser than the fluid will sink
  • Distance
    How far an object has moved
  • Displacement
    The distance and direction an object has moved relative to a starting point (vector quantity)
  • Speed
    How fast an object is moving (scalar quantity)
  • Velocity
    How fast an object is moving and in which direction (vector quantity)
  • Acceleration
    How quickly an object's velocity is changing
  • Calculating acceleration
    a = (v_final - v_initial) / t, where a is acceleration, v_final is final velocity, v_initial is initial velocity, and t is time
  • A negative acceleration is a deceleration
  • Acceleration has units of m/s^2, different from the units for speed and velocity (m/s)
  • Acceleration
    The rate of change of velocity