The physical components of a computer that you can touch
Processing
The collection of steps, decisions and operations taken to process data into information
RAM and ROM
Where data, software and output results are stored
Input
The data and instructions given to a computer
Program
A set of instructions that are loaded into memory when you run the program
User response
Instructions given to a computer in the form of responses to questions posed by a program
Clipboard
An area in memory where text and other copied objects are temporarily stored
Graphical User Interface (GUI)
A way to communicate with the graphics on the screen (icons, menu items, buttons, etc.)
Cursor
A pointer on the screen that shows what you are dealing with
Mouse
A pointing device used to move the cursor around
How a mouse works
Shining a light on the surface and sensing how light is reflected to determine direction and speed
Ports
Sockets on a computer used to connect peripherals
USB port
A commonly usedport type in almost all modern devices
Plug-and-play
Technologies that allow the operating system to automatically detect and configure a device plugged into the computer
Wireless mouse and keyboard
Use short-range radio waves (usually Bluetooth) to communicate with the computer
Bluetooth
A technology that allows devices to communicate wirelessly over a short distance
Output
Everything the computer produces to provide us with the results of its processing
Hard copy
Printed output
Soft copy
Visual output on computer screens
Monitor
The device most commonly used to obtain output from the computer
Monitor characteristics
Size, resolution, graphics card, response time, connection options
Soft Copy
is a flashcard to help you remember the difference:
<front>Soft Copy</front>
.back>A digital representation of a document or image on a device, stored on a non-tangible medium, and easily editable
Hard Copy
ont>Hard Copy</front>
.back>A physical representation of a document or image, stored on a tangible medium, and difficult to modify or erase