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pe gcse chapter 4
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chapter 5
pe gcse chapter 4
15 cards
Cards (39)
SMART
Specific
Measurable
Accepted
Realistic
Time
bound
introvert
shy and quiet
Enjoy being
alone
individual sports
sports with
low arousal
and
fine skills
extrovert
sociable
and
talkative
team
sports
sports at a fast pace,
high
arousal,
gross
skills
definition of motivation
drive to
succeed
or want to
achieve
something
definition of
aggression
a
deliberate
intent to harm or
injure
another person which can be physical or mental
direct aggression
physical
contact
with others
indirect aggression
doesn’t involve
physical contact
aggression
taken out on an object
definition of arousal
physical and mental state of
readiness
varying from
deep sleep
to
intense alertness
stress management techniques
deep breathing
mental rehearsal
/ visualisation
positive self talk
definition of a skill
a
learned action
with the intention of bringing our
pre determined
results
what’s a closed skill
a skill which
isn’t
affected by the environment or performers within it. Done the
same way
each time
what an
open skill
a skill which is performed in a certain way to deal with a
changing
or un
stable
environment
externally
paced skill
skill that’s started because of an
external
factor.
speed
or rate if the game is controlled by
external
factors
self paced
skill
skill is
started
when the
performer
decides
basic skill
require less
concentration
and
coordination
such as throwing and striking
complex skill
take
longer
to learn and require high levels of
concentration
and coordination
gross movement
using
large
muscle groups to perform big, powerful,
strong
movements
fine movement
small and precise showing high levels of
accuracy
and
coordination
definition of
ability
Inherited
stable traits
that determine an individuals potential to
learn
or acquire a skill
4 guidance methods
visual
verbal
manual
mechanical
visual guidance
seeing and watching something. performer can see where to improve
however
sone skills may be too complex
verbal guidance
hearing from your coach.
quickly
shares
information
and questions can make performers think.
However may get information
overload
manual guidance
physically
assisted by your coach. Useful for beginners as it allowed them to get
correct
feel.
mechanical guidance
using objects. Good for potentially
dangerous skills
, build
confidence.
However equipment may be
expensive
and doesn’t
replicate
a game
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