The application of scientific information concerning the relationship between human beings and the design of products, systems and environments.
Anthropometrics
The aspect of ergonomics that deals with body measurements, particularly those of size, strength and physical capacity.
Primary data
Data collected first-hand for a specific purpose. Also known as field research.
Secondary data
Data collected by someone else. Also known as desk research.
Percentile range
The proportion of a population with a dimension at or less than a given value.
95th percentile
The point above which 95% of the population in marked
Clearance
The physical space/distance between two objects.
5 limitations when collecting anthropometric data
- Unreliability of tools
- Inadequate training for tool use
- Time of day data is collected
- Clothing
- Carrying out same tasks in different ways
Topic 21 Resources and Reserves
Non-renewable resources
Natural resources that do not replenish at a sustainable rate. They will eventually run out if current rate of extraction is maintained.
Renewable resources
Natural resources that are replenished within a relatively short period of time, at a rate similar to that of consumption.
6 renewable resources
- Solar
- Wind
- Hydro
- Tidal
- Geothermal
- Biofuel/biomass
5 disadvantages of renewable resources
- High set-up/installation costs
- Requires infrastructure/technology to harvest energy
- Still generates some pollution
- Expensive energy storage costs
- Unreliable; affected by weather
Reserves
The available natural resources left that can be extracted if technologically and economically viable.
Renewability
The level at which a resource is renewable. The rate that a resource can be replenished.
Positive impacts of resource extraction on local populations
- Local employment opportunities
- Increased skills
Negative impacts of resource extraction on local populations
- Dangerous working conditions
- Child labour
6 waste mitigation strategies
- Reuse
- Recycle
- Repair
- Recondition
- Reengineer
- Dematerialization
Reuse
Using an obsolete product again in the same or different context.
Recondition
Rebuilding a product so it is in an as new condition
Circular economy aim
Decouple economic growth from consumption of finite sources
Waste Electrical and Electronic Equipment Directive (WEEE)
Directive which set targets for the collection, treatment and recycling of electronic waste at the end of life to divert volumes of waste electrical equipment from landfills
De-weighting
Reduction of quantity of materials to reduce overall weight of product.
Local combined heat and power (CHP)
Technology that uses a single fuel source that produces both heat and electricity for a local community.
Generates electrical and thermal energy from a single source.
Systems for Individual Energy Generation
Small scale production of energy for single households.
Batteries
Combination of electrochemical cells which convert chemical energy into electrical energy
Design considerations for batteries
- Power demands
- Physical size of battery
- Rechargeability
- Environmental impact at disposal
Green design
Designing in a way that takes account of the environmental impact of the product throughout its life. Making incremental changes. Short-timescale. Low risk.
4 strategies for green design
Laws and regulations that are based on conservation and sustainability principles, followed by designers and manufacturers when creating green products.
4 advantages of incremental solutions
- Exploit existing technologies
- Minimal changes to manufacturing
- Quick responses to legislation
- Lower risks
The prevention principle
The avoidance or minimization of producing waste in relation to the production, use and disposal of a product.
Topic 3: Modelling
Conceptual model
Model that begins in the imagination/mind
- Helps designers communicate idea to client/user
- Gauge reactions to idea
Conceptual model uses
- Designers can communicate idea with design team
- Using graphical/physical/virtual methods
- Allow ideas to be developed
4 advantages of concept models
- Explore design ideas and possibilities
- Reduce costs and errors in production
- Communicate ideas to non-technical people easily
- Gather client feedback
4 disadvantages of concept models
- Lack of important details
- Materials/aesthetics not representative of final product
- Not durable
- Could be misinterpreted
Sketching, freehand sketches
Rough, simple drawings that allow for exploration and communication of ideas quickly.
4 advantages of sketching
- Quick to create
- No specialized tools needed
- Allows divergent, creative thinking
- Easy to communicate ideas to others
2 disadvantages of sketching
- Lacks detail
- Not representative of final product
2D models
Models which represent details, proportion, measurements, relationships. "Flat views" of the design.