Computer Sci Rev.

Cards (46)

  • Secondary Memory
    The computer's long-term storage, where data is stored permanently on hard drives or solid-state drives.
  • Primary Memory
    The computer's main memory, where data is temporarily stored for easy access by the CPU.
  • Hexadecimal
    A numbering system using 16 digits: 0-9 and A-F.
  • Denary
    A numbering system using 10 digits: 0-9.
  • Binary
    A numbering system using only two digits: 0 and 1.
  • Lossless Compression
    A type of compression where no data is lost, but the file size is reduced.
  • Lossy Compression
    A type of compression where some data is discarded to reduce the file size.
  • Data Storage
    The process of storing and retrieving data in digital format.
  • Network
    A collection of interconnected devices, such as computers, servers, and storage devices.
  • Function of Operating System

    The operating system manages computer hardware resources and provides common services to computer programs.
  • Interrupts
    Signals sent to the CPU to stop its current activity and handle a higher-priority event.
  • Input and Output Devices
    Hardware components that allow users to interact with the computer and display/output data.
  • Operating System (OS) Software

    A type of system software that acts as an intermediary between computer hardware and user-level applications.
  • Virtual Memory
    A combination of physical RAM and a hard drive, allowing a system to use more memory than is physically installed by temporarily transferring pages to the hard drive.
  • Manages computer hardware and provides common services to computer programs, including the Operating System, Device Drivers, Firmware, and Utilities.
  • Application Software
    Designed for specific tasks or functions, providing services like word processing, web browsing, or industry-specific tasks.
  • NIC (Network Interface Card)
    Provides physical connectivity to a network, enabling device identification, communication, and efficient data transfer through protocols like TCP/IP.
  • MAC (Media Access Control) Address

    A unique identifier for devices on a network, used for device identification, network segmentation, data transmission, and security purposes.
  • Router
    A device that directs data packets to their intended destination on a network, routes traffic, segments networks, performs NAT, and filters traffic.
  • Magnetic Storage
    A storage type that stores data on a magnetic medium with magnetic heads to read and write data.
  • Optical Storage
    A storage type that uses laser technology to read and write data on reflective surfaces like CDs, DVDs, and Blu-rays.
  • Solid-State (Flash Memory) Storage

    A storage type that stores data in interconnected transistors and capacitors, using electrically changing memory cells.
  • Advantages of Magnetic Storage
    High capacity, wide availability, and cost-effective.
  • Advantages of Optical Storage
    High data capacity, durability, and low power consumption.
  • Advantages of Solid-State (Flash Memory) Storage
    High performance, low latency, and low power consumption.
  • Limits of Magnetic Storage
    Slow access times, degrading performance, sensitivity to environmental factors, and limited write cycles.
  • Limits of Optical Storage
    Limited read/write cycles, prone to physical damage, limited capacity, and high error rates.
  • Limits of Solid-State (Flash Memory) Storage
    Write performance, limited write cycles, data corruption, and high cost.
  • Measuring Data Storage
    Units: bit, byte, kilobyte (KB), megabyte (MB), gigabyte (GB), terabyte (TB), petabyte (PB), exabyte (EB).
  • How LED, LCD, and DLP Displays Work
    Overview of LED, LCD, and DLP display technologies, including their principles, functionality, advantages, and disadvantages.
  • How LCD Projectors Work
    Overview of LCD projector technology, including LCoS panels, xenon lamp, and their functionality, advantages, and disadvantages.
  • LCoS vs. LCD
    Key differences between LCoS (Liquid Crystal on Silicon) and LCD (Liquid Crystal Display) technologies, including construction, pixel structure, electrodes, color filtering, and brightness.
  • RAM vs ROM
    RAM is volatile, dynamic storage that loses data when off & can be written/modified. ROM is non-volatile, read-only storage that retains data even when off & cannot be modified.
  • Pixels in an Image
    Width × Height = Total Number of Pixels in an Image
  • Resolution
    Number of pixels or dots per unit (screen/ printer) measured in DPI or PPI
  • Resolution and Image Quality
    Higher resolution results in sharper, clearer images with better color accuracy
  • ASCII vs. Unicode
    ASCII: a 7-bit code used for plain text in the 1960s, while Unicode is a 16-bit code, supporting multiple languages and scripts, and now uses UTF-8 for efficient encoding.
  • ASCII Limitations
    ASCII is limited by small character set, no support for non-English languages, no Unicode characters, and more
  • Cache
    A small, fast memory storage location in a processor that stores frequently used data or instructions for faster access.
  • Sound Representation in Computers
    Sound is represented digitally through sampling, with sampling rate (SR) and sample resolution determining the quality of the digital audio.