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Physics
forces
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Cards (25)
momentum
a
vector
quantity
a product of an objects
mass
and
velocity
increased
mass or velocity
increases
momentum
in
closed
systems, momentum is
conserved
newtons first law
an object will remain
stationary
or moving at a
constant velocity
of there is
no
resultant
force
acting on it
newtons second law
an objects
acceleration
is
directly
proportional
to the
resultant
force
acting on it and
inversely
proportionally to its
mass
newtons third law
when
two
forces
interact
, the forces they
exert
on each other are
equal
and
opposite
thinking distance
distance
taken
to stop
travelling
under
breaking
force
affected by speed and reaction time
vectors are
magnitude
and
direction
eg
displacement
, force,
velocity
contact force - force that is exerted between two objects that are
in
contact
with each other eg
friction
,
air
resistance
mass
the
amount
of stuff in an
object
, so it does not
change
measured in
kg
weight
the
force
on an object due to
gravity
changes based on
gravitational field strength
measured in
N
center of mass
the point which
weight
is
considered
to
act
when a force
moves
an
object
through a
distance
, work is
done
as
energy
is transferred
elastically deformed
objects revert back to its original
shape
and
length
after the
force
is removed
elasticity
to
stretch
,
compress
or
bend
an object, there must be more than
1
force acting on it
force is
directionally proportional
to extension
when an object reaches its
limit
of
proportionally
,
force
is no longer proportional to extensional
moments
tuning
effect
of a force
the
larger
the force or
longer
the distance, the
greater
the
moment
the force works
perpendicularly
to the distance
a
large
gear causes a
bigger
moment
measured in
Nm
fluid pressure
in a liquid,
density
is
uniform
when something is
more
dense, there are
more
particles in an area so
more
collisions
therefore an
increased
pressure
measured in
Pa
(
pascals
)
upthrust
objects in
fluids
experience
upthrust
upthrust is
equal
to the
weight
of the
displacement
an object causes
when an objects weight is
equal
to upthrust, it will
float
objects
denser
then the fluid will
sink
distance is
scalar
displacement is a
vector
( both distance and direction)
eg a walk 200m north then 200m
south
has
0
displacement
an object moving in a circle at a
constant
speed
has a
constantly
changing
velocity
walking -
1.5
m/s
running -
3
m/s
cycling -
6
m/s
car -
25
m/s
train -
30
m/s
plane -
250
m/s
acceleration is
how
quickly
you
speed
up
acceleration due to
gravity
is uniform for all objects in
freefall
it is the gradient in
velocity
- time graphs
measured in
m/s
^2
terminal velocity
falling
objects in
fluids
reach a
terminal velocity
, when
friction
is equal to
acceleration
so there in
no
resultant
force on the object
dependent on
shape
and
area
inertia
how
difficult
it is to
change
an objects
velocity
stopping distance =
breaking
distance +
thinking
distance
breaking distance
distance
taken
to
stop
moving once the
breaks
are applied
affected by:
speed
,
weather
,
road surface
,
tire conditions