physics 2

    Cards (137)

    • Force
      Any push or pull
    • Types of forces
      • Contact forces (when objects are physically touching)
      • Non-contact forces (like magnetism, electrostatic forces, gravity)
    • Contact forces
      Normal contact force (pushing a door), friction, air resistance, tension
    • Representing forces
      With vectors (arrows showing direction and magnitude)
    • Resultant force
      The net force acting on an object when multiple forces are present
    • Finding resultant force
      1. Technically adding the vectors, with forces in opposite directions being negative
      2. Using Pythagoras if forces are at right angles
      3. Using trigonometry (SOH CAH TOA) to find angles
    • Balanced forces
      Forces that add up to zero, meaning the object will not accelerate
    • Balanced forces mean the object stays at a constant velocity, which could be 0 m/s
    • Scalar
      A quantity with magnitude but no direction
    • Vector
      A quantity with both magnitude and direction
    • Weight
      The force due to gravity acting on an object, calculated as mass * gravitational field strength
    • Gravitational field strength on Earth is 9.8 N/kg, often rounded to 10 N/kg
    • Lifting an object at constant speed

      Requires a force equal to the object's weight
    • Calculating work done
      1. Work done = force * distance moved
      2. For lifting an object, work done = mass * gravitational field strength * height
    • Hooke's law

      Force = spring constant * extension
    • Spring constant
      The stiffness of a spring, measured in N/m
    • The energy stored in a spring is equal to 1/2 * k * (extension)^2
    • Moment
      A turning force, equal to force * perpendicular distance to pivot
    • The unit for moment is newton-metres (N·m)
    • Principle of moments
      If clockwise and anticlockwise moments are balanced, the object will not turn
    • Pressure
      Force per unit area, calculated as force / area
    • Pressure in liquids
      Pressure = depth * density * gravitational field strength
    • Gas pressure
      Caused by collisions of gas particles with surfaces, increased by adding more gas, reducing volume, or increasing temperature
    • Pressure decreases with increasing altitude due to lower atmospheric density
    • Velocity
      Speed in a particular direction, can be positive or negative
    • Calculating speed and velocity
      Speed = distance / time
      Velocity = displacement / time
    • Acceleration
      The rate of change of velocity, measured in m/s^2
    • Acceleration due to gravity
      9.8 m/s^2 downwards
    • Using equations of motion
      s = ut + 1/2 at^2
      v = u + at
      v^2 = u^2 + 2as
    • Newton's first law
      An object's motion is constant (including 0 m/s) unless acted on by a resultant force
    • Inertia
      The tendency for an object's motion to stay constant unless acted on by a force
    • Newton's second law
      Force = mass * acceleration
    • Proving Newton's second law
      Use a trolley on a track, pulled by weights over a pulley
      Measure acceleration with light gates
      Plot force vs acceleration graph, should be straight line through origin
    • Newton's third law
      For every action force, there is an equal and opposite reaction force
    • Thinking distance
      The distance travelled before reacting to a hazard
    • Braking distance
      The distance travelled while braking
    • Doubling speed
      Quadruples braking distance
    • Momentum
      Mass * velocity, a vector quantity
    • Momentum is conserved in collisions, even if kinetic energy is not
    • Doubling your speed
      Quadruples your braking distance
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