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Electromagnetic Spectrum
Includes all types of
electromagnetic radiation
, which vary in
wavelength
and frequency
Types of Electromagnetic Radiation
Radio
Waves
Microwaves
Infrared
Visible
Light
Ultraviolet
X-Rays
Gamma
Rays
Radio Waves
Longest
wavelengths
and lowest frequencies, used for
radio
/TV broadcasts and communication systems
Microwaves
Shorter
wavelengths than radio waves, used in microwave ovens and
radar
Infrared
Associated with
heat
, used in
remote controls
and thermal imaging
Visible Light
Small part of the spectrum that humans can see, includes all colors from
violet
to
red
Ultraviolet
Higher energy
than visible light, can cause
sunburn
, used in black lights and sterilization
Rays
Very high energy, can penetrate most
substances
, used in
medical imaging
Gamma
Rays
Shortest
wavelengths
and highest energies, produced by radioactive atoms and nuclear explosions, used in
cancer
treatment
Sources of Light
Natural
Sources (Sun, stars, fireflies, chemical reactions)
Artificial
Sources (incandescent bulbs, fluorescent lights, LEDs, lasers)
Forces
Gravitational
Force
Electromagnetic
Force
Strong
Nuclear Force
Weak
Nuclear Force
Gravitational Force
Force of attraction between two masses, keeps
planets
in orbit and causes objects to
fall
Electromagnetic Force
Acts between
charged
particles, includes electric and
magnetic
forces
Strong Nuclear Force
Force that holds protons and neutrons together in the nucleus, very
strong
but acts over
short distances
Weak Nuclear Force
Responsible for
radioactive decay
processes like
beta decay
Interactions
Reflection
Refraction
Diffraction
Absorption
Reflection
Light bouncing off
a
surface
, forming images
Refraction
Bending
of
light
when passing from one medium to another with different density
Diffraction
Spreading of
light
waves as they pass through a narrow opening or around
obstacles
Absorption
Light absorbed by a material and converted into other forms of energy, like
heat
Kinetic Energy (KE)
Energy an object possesses due to its motion, given by
KE
=
1/2mv^2
Types of Potential Energy (PE)
Gravitational
PE
Elastic
PE
Gravitational PE
Energy
due to an object's height above the ground, given by PE =
mgh
Elastic
PE
Energy stored in
stretched
or
compressed
springs
Reflection (optics)
Light bouncing off a surface, angle of
incidence
equals angle of
reflection
Refraction
(optics)
Bending of
light
as it enters a different medium, described by
Snell's
Law
Lenses and Mirrors
Concave
Mirrors/Lenses (converge light rays)
Convex
Mirrors/Lenses (diverge light rays)
Real Image
Formed when
light
rays
converge
at a point, can be projected onto a screen, usually inverted
Virtual Image
Formed when
light
rays appear to
diverge
from a point, cannot be projected, usually upright
Scalar Quantities
Mass
Speed
Distance
Energy
Scalar Quantity
Has only
magnitude
(size or amount) and
no
direction
Vector Quantities
Velocity
Force
Displacement
Acceleration
Vector Quantity
Has both
magnitude
and
direction
Vector Operations
1.
Addition
(combine head-to-tail)
2.
Subtraction
(reverse direction and add)
3.
Dot
Product (scalar product)
4.
Cross
Product (vector product)