PHYSICS (CETS)

    Cards (127)

    • Physics
      properties and interrelationships of matter and energy, excluding chemical and biological changes.
    • Coordinate System
      a mathematical method used to represent the position of points
    • Quantity
      a physical property of a object that can be quantified by measurements
    • Variables
      a symbol that represents a quantity
      • used in formulas
    • Unit
      standard amount of a physical quantity
      • how it is measured
    • Statics
      objects at rest and at equilibirum
    • Dynamics
      study of why stuff move
      • started with Isaac Newton and his three laws
      • explains why things move the way they do using and relating the force to accelertion
    • Kinematics
      study of how stuff move
      • started with Galileo
      • describes how things move and how to predict their movements, but does not explain the movements
    • Kinematic Formula when displacement is not given
      Vf = Vi + at
    • Kinematic formula when acceleration is not given
      d = (Vi + Vf / 2) t
    • Kinematic formula when final velocity is not given
      d = Vit + 1/2at^2
    • Kinematic formula when time is not given
      Vf^2 = Vi^2 +2ad
    • Distance(d)
      scalar quantity that measures the interval between two locations measured along the actual path connecting them
    • Displacements (>d)

      a vector quantity that measures the interval between two locations measured along the shortest path connecting them
    • Speed (v)

      scalar quantity that measures the rate of motions
      • rate of change of position of an object over time
      A) speed = distance / time
    • Acceleration (>a)

      rate of change of velocity over time
      A) a = Vf- Vi / t
    • Newton's Law of Universal Gravitation
      any two bodies in the universe attract each other with a force that is directly proportionate to the product of the masses of two bodies and inversely proportional to the square of the distance between them.
      A) F(g) = G m1 + m2 / r^2
    • Gravitational Constant (G)
      6.67 x 10^-11 N m^2/kg^2
    • Projectile
      an object or body thrown with an initial velocity and whose motion is influenced by the pull of gravity
    • Trajectory
      the path of a projectile that follows through space
    • Gravitational Free Fall
      motion of an object ventically downward with initial velocity of zero
    • Projectile Motion
      motion of a body (the projectile) projected into the air with constant acceleration
      • gravity only affects vertical motion, not horizontal motion
    • Three Laws of Motion
      founded by Isaac Newton
      Newton's First Law of Motion - Law of Inertia
      Newton's Second Law of Motion - Law of Acceleration
      Newton's Third Law of Motion - Law of Interaction
    • Law of Inertia
      states that a body will remain in its state of rest or in uniform motion along a straight line unless acted upon by an oustsde force
    • Inertia
      the capacity of an objects to resist charges in motion
      • mass is directly proportional to inertia
      • force required for an object to move and stop
      • only objects in constant velocity and 0 velocity does not require force
    • Law of Acceleration
      a net force acting on a body produces an acceleration which is the direction of the force
    • Net Force
      sum of all forces acting on an object
      • A is directly proportional to F and inversely proportional to M
    • Force Formula
      F = ma
    • Weight
      measure of gravitational force
      • in Newton (N) units
      • Formula: w = mg
    • Mass
      measure of inertia
      • measured in kilograms (kg)
    • N = 1kg * 1m/s^2
    • Law of Interaction
      for every force, there is an equal and opposite force
      • these two forces are equal in magnitude and is opposite in direction
    • Momentum(p)

      product of the mass of an object and its velocity
    • Linear Momentum Formula
      p = mv
    • Impulse (Ft)

      product of the force and in time during which the force acts on the body
      • when objects collide, the momentum is conserved
      • Formula: (p1 + p2)initial = (p1+=2) final
    • Impulse-Momentum Theory
      Ft = change in p
      • concentration of linear momentum
      • Formula: (mv)final - (mv)initial
    • Collision
      when an object in motion comes into contact with another object
      • linear momentum is conserved between the two objects
      Formula: (p1+p2)initial = (p1+p2)final
    • Elastic Collision
      objects involve remain separate
      • total kinetic energy and momentum is conserved
    • Inelastic Collision
      the objects collide into one mass
      • total momentum is conserved but not total kinetic energy
      • Formula: m1v1 + m2v2 = (m1+m2)Vf
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