Total number of active social media users is 76 million, which is 71% of the total population
Total number of active social media users accessing via mobile devices is 72 million, which is 67% of the total population
Digital identity
Symbolic markers that represent who the person is offline - hair, clothes, body
Internet disembodiment - allowing people to adopt identities independent of the bodies and markers it contains
Eye contact and conversation skills suffer due to online interaction
Others on the internet constitute a distinctive "looking glass" that produces a digital self that differs from the self formed offline
Abuse of technology always leads to negative consequences but it should not be blamed at all
Be careful on what to text and post online that might cause harm to others and self as well
Identity is made up of both personal identity and social identity but social identity is usually based on group affiliation
In the modern era, identity is defined as fixed, stable, and unitary
Digital Self
new version of self formed with this influx of digital technology.
known as "extended self"
Digital Literacy
those capabilities possessed by individuals who are living, learning and working in a digital society.
Online Disinhibition
lack of restraint one feels when communicating online in comparison to in-person.
Benign Disinhibition
individual with low self-esteem are more comfortable online
using the internet to find satisfying relationships for emotional support.
Toxic Disinhibition
use of rude languages, harsh criticism, anger, hatred, and even threats online.
could be cyberbullying or cyber harassment.
Cyber Bullying
bullying using an electronic technology.
Cyber Harassment
use of ICT to harass, control, manipulate or habitually disparage a child, adult, business group without a direct or implied threat or physical harm.
Digital Identity
anything refers to anything that describes a persona of an individual present across all digital spaces that he/she is represented in.
Symbolic Markers
who the person is offline.
Internet Disembodiment
allowing people to adopt identities independent of the bodies and markers it contains.
USER ID
allows a person to associate a persistent ID to a single user with that user's engagement in date from one or more sessions initiated from one or more devices.
USERNAME
also called "log in name"
Dissociative Anonymity
anonymous
Self-Presentation
strategies that people adopt to shape others view of them.
Self-promotion
showing to other that she is competent
Ingratiation
done to be liked be others
Exemplification
achieve worth from others
Intimidation
the person using this tries to appear dangerous
Supplication
would appear helpless
others on the internet
constitute a distinctive looking glass that produces a digital self that differs from self offline
Personal Boundaries
set of guideliness that a person creates to identify reasonable ways for people behave towards them
Asynchronicity
not having to cope with someone's immediate reaction disinhibits people
Public Mode
the post of a person may be treated as an open book