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G-8 C.T.
Quarter 1
Introduction to Multimedia
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Cards (30)
Multimedia
A combination of
text
,
graphic
,
sound
,
animation
, and
video
that is delivered
interactively
to the user by
electronic
or
digitally manipulated
means
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Elements of Multimedia
TEXT
AUDIO
GRAPHIC
VIDEO
ANIMATION
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Text
A
broad
term for something that contains
words
to
express
something
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Text is the most
basic
element of multimedia
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Graphic
Two-dimensional
figure or
illustration
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Graphic could be produced
manually
or by
computer graphics technology
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Audio
Produced by
vibration
, as perceived by the sense of
hearing
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Animation
The
illusion
of
motion
created by the
consecutive display
of images of
static elements
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Video
The technology of
capturing
,
recording
,
processing
,
transmitting
, and
reconstructing moving pictures
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Video takes a lot of
storage space
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Interactive Multimedia
When the user is given the
option
of
controlling
the
elements
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Hyper Media
A combination of
hypertext
,
graphics
,
audio
,
video
, and interactivity culminating in a complete, non-linear computer-based experience
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A Multimedia Project is identified as
Linear
when it is not
interactive
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A Multimedia Project is identified as
Non-Linear
when it is
interactive
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Examples of Linear Multimedia Projects
A
movie
A non-interactive
lecture
/
demo
show
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Examples of Non-Linear Multimedia Projects
Games
Courseware
Interactive CD
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Authoring Tools
Use to merge
multimedia
elements into a project
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Importance of Multimedia
Business
Education
Entertainment
Home
Public Places
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Business Use and Applications
Sales
/
Marketing
Presentation
Trade
show production
Staff
Training Application
Company
Kiosk
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Education Use and Applications
Courseware
/ Simulations
E-Learning
/ Distance Learning
Information
Searching
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Entertainment Use and Applications
Games (
Leisure
/
Educational
)
Movies
Video
on Demand
Online
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Home Use and Applications
Television
Satellite TV
SMS
services (
chats
,
voting
,
reality TV
)
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Public Places Use and Applications
Information Kiosk
Smart Cards
Security
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Multimedia Products
Briefing
Products
Reference
Products
Database
Products
Education
and
Training
Products
Kiosk
Entertainment
and
Games
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Briefing Products
Small
,
straightforward
,
linear
products used to present information
quickly
and
concisely
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Reference Products
Often used for answering specific
questions
or for
general browsing
of information
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Database Products
Focus on
storing
and
accessing
the
actual
data (
multimedia
data such as
text
,
graphic
,
audio
,
animation
and
video
)
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Education and Training Products
Similar to
textbook
or
training manuals
but have added media such as
audio
,
animation
, and
video
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Kiosk Products
A product which is usually
stationed
at
public places
and allows the user to find information
interactively
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Entertainment & Games Products
Most popular multimedia products shipped in the form of
Interactive CD
/
DVD ROM
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