behaviourism

    Cards (12)

    • behaviourism
      A way of explaining behaviour in terms of what is observable and in terms of learning
    • classical conditioning (Pavlov)

      Learning by association where a stimulus is associated with a response.
    • Pavlov's experiment
      He did experiments with dogs where a neutral stimulus was introduced to produce a conditioned response
    • consequences of operant conditioning
      - negative reinforcement
      - positive reinforcement
      - punishment
    • negative reinforcement (operant conditioning)

      Carrying out a behaviour to avoid a consequence
    • positive reinforcement (operant conditioning)

      Receiving a reward when a certain behaviour is performed
    • Skinner's experiment
      He experimented on rats in boxes, when they touched a lever they would get rewarded with food however sometimes they would get an electric shock.
    • AO3 = well-controlled research (strength)
      It introduced scientific processes which were influential to the development of psychology as a science.

      This is as it gives it credibility and status.
    • AO3 = real-life application (strength)

      It is applicable to real-life like operant conditioning is used by prisons and psychiatric wards when they use a token economy system and classical conditioning is used to treat phobias.
    • AO3 = oversimplification of the learning process (weakness)

      It suggests animals are passive and respond in a machine-like manner.

      However, the social learning theory suggests mental processes occur which have a more active role in learning.
    • AO3 = environmental determinism (weakness)

      It sees all behaviour as determined by past experiences that are conditioned which ignores any influence free will may have
    • AO3 = ethical and practical issues with animal experiment (weakness)
      animals were exposed to stressful conditions which may have affected how they reacted