2. thing is likely to cause mischief if escapes

Cards (6)

  • the thing that d brings onto his land must be likely to do damage if escapes
  • test of foreseeability
    not escape that needs to be foreseeable, just the damage if the thing escapes
  • Shiffman v Grand priory 

    the thing itself doesn't need to be inherently dangerous
  • Hale v Jennings bros
    the thing is likely to do mischief if it escapes
  • LMS international
    incorrect storage of flammable material may give rise to liability
  • Standard v Gore

    it must be accumulated thing itself that escapes and causes damage