L4 - Video Analysis

    Cards (14)

    • Quantitative = analysis of measurement/quantity of movement
    • Qualitative = (usually visual) analysis of the form/quality of the movement
    • Frame Rate:
      • Number of pictures (frames) per second (fps or Hz)
      • TV shows film at 25 fps
      • If a fast event needed to be captured clearly, high frame rate & fast shutter are needed
      • Fps: to see specific event & orientation
      • For batting, see impact/when hit ball
      • Fast shutter: for clear picture
    • 3 Components of Exposure:
      • Trade off in between them
      1. Aperture
      2. Shutter
      3. ISO
      • Need lots of light = best thing for all = best quality
    • Components of Exposure - Aperture:
      • Size of the opening in the lens
      • Larger aperture allows more light in, but reduces depth of field
      • What focused on is more clear, but behind is more out of focus
      • Can change across all if have enough light
      • Measured in f-stops
    • Components of Exposure - Shutter:
      • Opens & closes to expose sensor to light
      • Measured in time (s)
      • Also have rolling shutters, aren’t accurate pictures → cause image distortion
      • Slower shutter, more light, but can cause motion blur
      • Fast movements need fast shutter (& lots of light)
      • Fast shutter, less light available so need good light (if slow not as important)
      • Sunlight is best, indoors may need flood lighting
    • Components of Exposure - ISO:
      • Sensitivity to light
      • Can lighten dark pictures, but adds graininess
      • Best image quality at low ISO values, but need lots of light
      • Higher ISO = more grainy
      • Electronically done
    • Other things to consider:
      • Light behind person, not good, want it on person = backlighting?
      • Wide angle lengths distort image
      • Resolution? Low = not good, makes pixels bigger instead of adding more
    • Camera Setup:
      • Think about camera settings, movement being filmed & lighting conditions to get proper exposure
      • Most likely 2D analysis, but are multiple 2D views necessary?
    • Camera Setup:
      • Camera should be level, lens height at centre of image & perpendicular to plane of motion
      • Video what interested in - centre thing you’re interested in
      • Don't want to much empty space → want a lot of pixels on things you are interested in
    • Perspective Error:
      • Decide on the main plane of motion
      • Setup camera on a tripod perpendicular to plane
      • Avoid panning & tilting if using calibration
      • Even when properly setup, out of plane is a problem
    • Perspective Error:
      • Wide lens makes near objects appear large (eg on phones)
      • Large errors when out of plane
      • Position camera as far from subject as practically possible
      • Zoom in using telephoto lens
      • Focus
      • Zoom out so size of performer is maximised
    • Video Calibration:
      • To make linear measurements you need a calibration object
      • Must be known size & in plane of motion
      • Relates pixels to real world units
      • Any camera movement ruins calibration
    • Digitising Accuracy:
      • Estimating joint angles can have an effect
      • Issue in reliability & validity
    See similar decks