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SPEX201
Kinematics
L13 - Angular Kinematics
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Hailey Larsen
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Angular Motion in Human Movement:
Muscles contract creating joint
torques
/moments & cause segment
rotation
Linear movement can only be achieved through
multi
joint coordination
Angular Motion in Human Movement:
All
linear
movement comes from
angular
motion (at different joints allowing to do things linearly)
Angular Displacement:
Angular displacement = Ξπ
Ξπ = π
final
- π initial
Ξπ = π f - π i
= 250 degrees
Can be tricky with multiple revolutions
Angular Displacement:
Angle something turns through, not a rate angle of the change
eg if ran 400 m loop =
0
angular displacement, or a backflip also 0/360 degrees
Donβt
talk about distance
Angular Displacement:
Red = rotation direction
Positive rotation if
right
hand rule, with thumb
Could be negative too (
clockwise
)
Depended on info & reference frame
Angular Displacement Examples:
Snowboard rotations
Rotates around mediolateral (
x
) axis, positive direction around the x (as sideways in snowboarding, facing left, right foot forward)
Back flips
Mediolateral direction, left foot forward, rotate around y axis (negative)
Side flips, forwards
Right
hand system = with anatomical position moves with you (fixed to anatomical position)
Around z axis, direction tight foot forward, positive direction
Doing 360 spins
Angular displacement example
Find Ξπ from p1 to p2
π1 = tan-1(3.93 m/0.69 m)
π1 = 80.0Β°
π2 = tan-1 (2.00 m/3.46 m)
π2 = 30.0Β° + 90Β° = 120Β°
Take angels from same reference eg right horizontal
p1 = relative to
horizontal
p2 = relative to vertical
Want the same
Ξπ = π2 - π1
Ξπ = 120Β° - 80Β°
Ξπ = 40Β°
Angular Velocity:
Rate of change of angular
displacement
w
= Ξπ/Ξ
t
Units are
deg
/s (or rad/s)
Degrees per seconds
Angular Velocity:
Angular velocity =
rate
of change
eg 360 degree rotation in 1 s = 360?
Derivative Graphs:
Red lines - change in direction
eg increasing to decreasing slope
β΅ = 0
When slope changes from neg to pos
Angular velocity will be
0
at these points
Green lines - change in curvature
eg valley to
hill
curvature
Peaks in angular velocity
Angular Acceleration (πΆ):
Rate of change of angular
velocity
πΆ =
Ξ
w
/ Ξ
t
Units are
deg
/s^2 (or rad/s^2)
Case Study - Golf Technique Analysis:
Electromagnetic sensor system
5 sensors: L4, T3, lateral humerus, back of hand, centre of forehead
Anatomical
landmarks
identified using wand
Real
time tracking
Data Reduction:
3 events in the swing
Address (TA)
Top of Backswing (TB)
Impact (BC)
Segment
linear
&
angular
positions extracted at each event &
displacements
bw/ events
Get 3D positions
Address Position - Angular Position:
Absolute reference frame (+ve
x
right, +ve
y
anterior, +ve
z
up)
Segment
angle
Address Position - Angular Position:
Database compared each golfer to professional golfers
Coordinate system
At the address position global reference frame was the lab
Thorax aligned with
coordinate
system
Around z axis, negative towards target = positive
Thorax may or may not be a problem
Top of the Backswing Position - Angular Displacement:
Final
displacement - from initial (angular position)
Head rotation doesnβt matter to much
Address to Top of the Backswing - Linear Displacement:
Pos x to the back
Movement Sequencing & Coordination:
Sequence
of events
Sequence = hips, chest, lead arm, club