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M2 - Understanding Participants in Sport & Exercise
L5 - Motivation in Sport/Exercise
Part 2: Models of Motivation
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Created by
Hailey Larsen
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Cards (7)
Person-Centred Models [B = f(P)]
People have an underlying
disposition
that accounts for their
level of
motivation
Behaviours are viewed as signs of their underlying
traits
Person-Centred Models [B = f(P)]
People have an underlying disposition that accounts for their level of
motivation
Either got it or you don’t (extreme version)
Disposition =
personality
&
traits
Person-Centred Models [B = f(P)]
Behaviours
are viewed as signs of their underlying traits
What they trying to accomplish for themselves
Their motivation
What do they bring with them/their
personality
that helps or hinders
motivation
Extreme version
Situation-Centred Models [B = f(
E
)]
A stimulus in the
environment
causes a
response
in the person
A person has
no
drives, motivational forces, or
traits
which affect behaviour
Got to
provide
something to motivate them either by carrot/reward or punishment
My job to provide the person
motivation
Seeking things in environment to help motivate them
Interaction Model [B = f(
PxE
)]
Motivation is a function of the
environment
/situation [E], the person/
traits
[P], and the
interaction
between them
There is a
reciprocal
(mutual) interaction between the
person
and the
situation
Interaction Model [B = f(P x E)]
There is a reciprocal (mutual)
interaction
between the person and the situation
Stick =
punish
/force someone to do it
Carrot = find something they want/
reward
, to reinforce them to do something
Help motivate them
In reality is a bit of
both
, but carrot far more powerful/
effective
overtime
+ for avoiding stress & anxiety (unlike stick)
Models of Motivation
Person
Centred Models (B = f [
P
])
Situation
Centred Models (B = f [
E
])
Interaction
Model (B = f [
P
x
E
])