Sports psychology

Cards (30)

  • A skill is a learned action or behavior
  • an ability is inherited from parents
  • a basic skill:
    few decision to be made
    learned fairly quickly
    taught as a beginner
    a complex skill:
    lots of decisions to be made
    can take long time to master
  • an open skill:
    unstable environment
    a closed skill:
    in a stable environment
    performed the same every time
  • self paced:
    start of a movement in controlled by the performer
    externally paced:
    start is controlled by external factors
  • gross:
    big movements
    uses large muscle groups
    fine:
    small precise movements
    small muscle groups
  • a performance goal is a goal that is compared to a previous performance
  • an outcome goal focuses on the final result
  • SMART stands for specific, measurable, accepted, realistic, time bound
  • the four stages of information processing are input, decision making, output and feedback
    input:
    performer uses selective attention to get her information about environment and the most important stimulus is chosen
    decision making:
    performer refers to short term and long term e memory to decide what to do
    output:
    decision is sent to the muscles to carry out action
    feedback:
    information is revived via intrinsic or extrinsic feedback.
  • visual guidance:
    when the performer can see how to do something
    it is important for a beginner
  • verbal guidance:
    provided by someone speaking to performer
    it is more useful to elite performers as they understand terminology
  • manual guidance:
    physically moving the performer
    mechanical guidance:
    the use of external aids
    they useful for beginners as they can feel how to do something
  • feedback:
    positive
    negative
    knowledge of performance
    knowledge of results
    extrinsic
    intrinsic
  • positive feedback: informs athletes what was good about performance
    negative feedback:
    Informs athlete what was incorrect about performance
  • knowledge of results:
    feedback about the outcome
    knowledge of performance:
    feedback about the quality of the performance
  • intrinsic feedback:
    feedback from within, such as how something felt
    extrinsic feedback:
    feedback from an external source
  • which forms of feedback are best for a beginner?
    knowledge of results
    extrinsic
    positive
  • which forms of feedback are best for an elite athlete?

    knowledge of performance
    Intrinsic
    Negative
  • arousal is a physical and mental state of alertness or readiness varying from deep sleep to intense excitement
  • the inverted U theory:
    as arousal increases so does performance up to the optimum level
    if it increases further performance will decrease
  • methods of controlling arousal:
    deep breathing
    mental rehearsal
    positive self talk
  • Direct aggression :
    When there is actual physical contact between performers intended to cause harm
  • indirect aggression:
    aggression takeout on an object to gain an advantage over an opponent, without causing harm
  • an extrovert:
    personality type characterised by being sociable, active, talkative and outgoing.
    they usually play team sports
    they require higher arousal
    they can lack concentration
  • introvert:
    personality type characterised by being quiet, passive, reserved and shy
    they usually play individual sports
    they need a lower level of arousal
    they can become over aroused when over stimulated
    they are more concentrated and precise
  • motivation:
    the drive to succeed or the desire to achieve something
  • intrinsic motivation:
    the drive that comes from within the performer
  • extrinsic motivation:
    the drive xperienced by a performer when starving to achieve a reward
  • performears can become too reliant on extrinsic motivation