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Media paper 1
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Camerawork
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Created by
Neve Bussey
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Cards (33)
Frontality
Eyeline
looks at
Audience
Creates
relationship
with
audience
Modified frontality
Audience
can see
emotion
Audience
can see
full
facial
expression
However the
eyeline
doesn't
look at the camera
Profile
Side
of face
Actor is
looking
at
something
Over the shoulder
We
look
behind
someone
Puts the
audience
in
their
position
We can see
facial
expressions
Focus
Which
parts are
sharp
This attracts
attention
Deep focus
See
deep
into the shot
Background
and
foreground
is sharp
Shallow focus
Foreground is
sharp
Rest is
blurred
Pull focus
Focus
changes
in the same shot
Composition
Size
Hierarchy
Centre
Foreground
Centralised
Character or objects are in the
centre
of the frame
Balanced
Main character or object is in
middle
Equal
space
on both sides
Symmetry
Both
sides of frame are
equal
Rule of thirds
A
guide
line
of putting the subject I the
left
or
right
third of an image
Extreme close up
ECU
Forehead
to
mouth
Tight close up
TCU
Head
Close up
CU
Head
and
top
of
shoulders
Medium close up
MCU
Head
and
shoulders
Medium shot
MS
Face
and
upper
body
Medium long shot
MLS
Body
seen from
legs
up
Long shot
LS
Full
body
Extreme long shot
ELS
Full
body
+
frame
Ariel shot
Whole
shot
Wide
Establishing
High angle
Less
power
Subject feels
smaller
Low angle
More
power
Subject looks
bigger
Canted angle
Imbalance
Pan left/right
Looks
side
to
side
Tilt up/down
Look
up
and
down
Roll clockwise/anticlockwise
Rotate
Zoom in/out
Lense moves
closer
or
nearer
Track
Move
anywhere
Handheld
Jerky movements
Steodicam/dolly
Smooth
movement
Whip pan
Very
quick
movement