Chapter 3

Cards (22)

  • Analytical Solution

    A solution to the equation (also called a root of the equation) is a numerical value of 𝒙 that satisfies the equation.
  • Graphical Solution

    the solution is the point where the function 𝑓(π‘₯) crosses or touches the π‘₯-axis. An equation might have no solution or can have one or several (possibly many) roots.
  • Numerical Solution

    a solution of an equation 𝑓 π‘₯ = 0 is a value of π‘₯ that satisfies the equation approximately. This means that when π‘₯ is substituted in the equation, the value of 𝑓(π‘₯) is close to zero, but not exactly zero.
  • bracketing methods and open methods

    The methods used for solving equations numerically
  • Bracketing Method

    the endpoints of the interval are the upper bound and lower bound of the solution. Then, by using a numerical scheme, the size of the interval is successively reduced until the distance between the endpoints is less than the desired accuracy of the solution.
  • Open Method

    an initial estimate (one point) for the solution is assumed. The value of this initial guess for the solution should be close to the actual solution. Then, by using a numerical scheme, better (more accurate) values for the solution are calculated
  • XTSX_{TS}

    the true (exact) solution such that 𝑓 π‘₯𝑇𝑆 = 0
  • XNSX_{NS}

    a numerically approximated solution such that 𝑓 π‘₯𝑁𝑆 = Ο΅\epsilon
  • Four measures can be considered for estimating the error

    1. True error
    2. Tolerance in f(x)
    3. Tolerance in the solution
    4. Relative Error
  • True Error

    the difference between the true solution and a numerical solution
  • Tolerance in f(x)

    defined as the absolute value of the difference between 𝑓(π‘₯��𝑆) and 𝑓(π‘₯𝑁𝑆)
  • Tolerance in the solution

    is the maximum amount by which the true solution can deviate from an approximate numerical solution
  • Bracketing Methods

    1. Bisection Method
    2. Regula-Falsi Method
  • Regula-Falsi Method

    (also called false position and linear interpolation methods) is a bracketing method for finding a numerical solution of an equation of the form 𝑓(π‘₯) = 0 when it is known that, within a given interval [π‘Ž, 𝑏], 𝑓(οΏ½οΏ½) is continuous and the equation has a solution
  • Open Methods
    1. Newton's Method
    2. Secant Method
    3. Fixed-Point Iteration Method
  • Newton's Method

    (also called the Newton-Raphson method) is a scheme for finding a numerical solution of an equation of the form f(x) = 0 where f(x) is continuous and differentiable, and the equation is known to have a solution near a given point
  • Slope of the Curve

    is a slope of a tangent line for a curve at one point
  • Rate of Change

    The second derivative is the rate of change of the slope.
  • y''

    rate of change of slope
  • Second Method

    is a scheme for finding a numerical solution of an equation of the form 𝑓 π‘₯ = 0. The method uses two points in the neighborhood of the solution to determine a new estimate for the solution.
  • Fixed-point Iteration Method

    is a method for solving an equation of the form οΏ½οΏ½ π‘₯ = 0 .The method is carried out by rewriting the equation in the form 𝒙 = π’ˆ(𝒙).
  • Lipschitz continuous

    The fixed-point iteration method converges if, in the neighborhood of the fixed point, the derivative of g(x) has an absolute value that is smaller than 1 (also called