Krahé et al (2011) showed participants violent and non-violent films while measuring physiological arousal using skin conductance
Participants who were habitual viewers of violent media showed lower levels of arousal as they watched violent film clips, and also gave higher volumes of white noise to a confederate without being provoked
This lower arousal in violent media users reflects desensitisation to the effects of violence, and it was also linked to greater willingness to be aggressive
What is a limitation of Desensitisation
Alternative Explanation
Krahé et al (2011) failed to link media viewing, lower arousal and reactive aggression
A more valid explanation for this may be catharsis; this psychodynamic theory suggests that viewing violentmedia is a safety valve, allowing people to release aggressive impulses without behavingviolently
Therefore, not all aggression is the result of desensitisation and alternative explanations may be more valid
What is a strength for Disinhibition
Research Support
Berkowitz & Alioto (1973) found that participants who saw a film depicting aggression as vengeance gave more electric shocks of longer duration to a confederate
Media violence may disinhibit aggressive behaviour if it is presented as justified and socially acceptable
This demonstrates the link between removal of social constraints and subsequent aggressive behaviour
What is a strength for Disinhibition
Cartoon Violence
Children do not learn specific aggressive behaviours from cartoon models
Instead, they learn that aggression in general is acceptable and socially normative, especially if the cartoon model is not punished, which disinhibits aggressive behaviour
Therefore disinhibition explains how cartoon aggression can lead to aggression in those who observe it
What is a strength for Cognitive Priming
Real World Application
Whether real-world situations become violent often depend on how people interpret environmental cues, which depends on the cognitivescripts stored in their memory
Bushman & Anderson (2002) argue that someone who watches violent media often accesses stored aggressive scripts morereadily, so they interpret cues as aggressive and resort to a violent solution without considering the alternatives
This suggests that the interventions could reduce aggressive behaviour by challenging hostile cognitive biases
What is a limitation for Cognitive Priming
Confounding Variables
Research into the effects of video games found that playing violent games primes violent behaviour more than non-violent games, however violent games tend to be more complex in their gameplay
This complexity is a confounding variable, as it may cause the priming effect rather than the violence, as Zendle et al (2018) found that when complexity was controlled, the priming effect of violent games disappeared
Therefore, the supportive findings of studies into priming may be at least partly due to confounding variables
What is a limitation for Desensitisation?
Alternative Explanation
Krahé et al (2011) failed to link media viewing, lower arousal and reactive aggression
A more valid explanation for this may be catharsis; this psychodynamic theory suggests that viewing violent media is a safety valve, allowing people to release aggressive impulses without behaving violently
Therefore, not all aggression is the result of desensitisation and alternative explanations may be more valid
What is a strength for Desensitisation?
Research Support
Krahé et al (2011) showed participants violent and non-violent films while measuring physiological arousal using skin conductance
Participants who were habitual viewers of violent media showed lower levels of arousal as they wanted violent film clips, and also gave higher volumes of white noise to a confederate without being provoked
This lower arousal in violent media users reflects desensitisation to the effects of violence, and it was also linked to greater willingness to be aggressive
What is a strength for Disinhibition?
Research Support
Berkowitz & Alioto (1973) found that participants who saw a film depicting aggression as vengeance gave more electricshocks of longer duration to a confederate
Media violence may disinhibit aggressive behaviour if it is presented as justified and socially acceptable
This demonstrates the link between removal of social constraints and subsequent aggressive behaviour
What is a limitation for Cognitive Priming?
Confounding Variables
Research into the effects of video games found that playing violent games primes violent behaviour more than non-violent games, however violent games tend to be more complex in their gameplay
This complexity is a confounding variable, as it may cause the priming effect rather than the violence, as Zendle et al (2018) found that when complexity was controlled, the priming effect of violent games disappeared
Therefore, the supportive findings of studies into priming may be at least partly due to confounding variables
What is a strength for Cognitive Priming?
Real World Application
Whether real-world situations become violent often depend on how people interpret environmental cues, which depends on the cognitive scripts they have stored in memory
Bushman & Anderson (2002) argue that someone who habitually watches violent media accesses stored aggressive scripts more readily, so they are more likely to interpret cues as aggressive and resort to a violent solution without considering the alternatives
This suggests that the interventions could reduce aggressive behaviour by challenging hostile cognitive biases