week four

Cards (16)

  • Rhetoric
    Where we use words to persuade others of our conclusions
  • Aristotle's 3 modes of persuasion:
    1. Ethos - character of speaker
    2. Pathos - putting audience in frame of mind
    3. Logos - the proof
  • Logos
    • Good (sound/cogent) argument for conclusion is often a good way to persuade
  • Ethos (personal character)
    • Speakers use language to demonstrate their authoritative + virtuous character
    • Argument will carry more weight
  • Pathos (audience)
    • put audience into frame of mind
    • appeals to prejudices, desires and emotions
  • Rhetorical devices
    • rhetorical questions
    • alliteration
    • anaphora
    • personification
    • triads
  • The Gish gallop
    • Someone rapidly presents an excessive number of arguments to overwhelm
  • False balance
    • Someone presents themselves as taking a sensible position that is informed by two extremes
  • Sealioning
    • Feigns ignorance of a topic and bombards with questions
    • target will eventually snap + respond in uncivil manner
  • Pathos fallacy - appeal to emotion
    • emotionally charged language
    • appeals to fears, insecurities and nostalgia
  • The case against rhetoric
    • Ethos + pathos can be seen as manipulative
    • You're relying on influencing emotions of audience
  • Lexical ambiguity
    Single word has more than one meaning
  • Syntactic ambiguity
    The grammatical structure of a sentence allows it to be read in more than one way
  • The fallacy of equivocation
    • Bad arguments slip between 2 or more meanings
  • Fallacy of amphiboly
    conclusion is drawn from a premise that is syntactically ambiguous
  • Vagueness
    When boundaries of a word's extension aren't clear