Concave & convex lenses

Cards (12)

  • Refraction Ray Diagrams
    • Refraction occurs when light passes a boundary between two different transparent media
    • At the boundary, the rays of light undergo a change in direction
    • The direction is taken as the angle from a hypothetical line called the normal
    • This line is perpendicular to the surface of the boundaries and is usually represented by a straight dashed or dotted line
  • The change in direction depends on which media the light rays pass between:
    • From less dense to more dense (e.g air to glass), light bends towards the normal
    • From more dense to less dense (e.g. glass to air), light bends away from the normal
    • When passing along the normal (perpendicular) the light does not bend at all
    • The change in direction occurs due to the change in speed when travelling in different substances
    • When light passes into a denser substance the rays will slow down, hence they bend towards the normal
    • The only properties that change during refraction are speed and wavelength – the frequency of waves does not change
    • Different frequencies account for different colours of light (red has a low frequency, whilst blue has a high frequency)
    • When light refracts, it does not change colour (think of a pencil in a glass of water), therefore, the frequency does not change
  • Convex & Concave Lenses
    • A lens is a piece of equipment that forms an image by refracting light
    • There are two types of lens:
    • Convex
    • Concave
  • Convex Lenses
    • In a convex lens, parallel rays of light are brought to a focus (principal focus).
    • This lens is sometimes referred to as a converging lens
    • The distance from the lens to the principal focus is called the focal length
    • This depends on how curved the lens is
    • The more curved the lens, the shorter the focal length
    • Convex lenses are commonly used in glasses to correct vision
    • The lens act with the eye to make sure the rays are directed to the retina
    • When the glasses are not there, the rays do not converge properly at a principal focus.
  • Concave Lenses
    • In a concave lens, parallel rays of light are made to diverge (spread out) from a point
    • This lens is sometimes referred to as a diverging lens
    • The principal focus is now the point from which the rays appear to diverge from
    • Concave lenses are commonly used in:
    • Binoculars
    • Telescopes
    • Flashlights
    • Cameras
    • They primarily magnify an image
  • Convex & Concave Ray Diagrams
    • Lenses can be used to form images of objects placed in front of them
    • The location (and nature) of the image can be found by drawing a ray diagram
  • Convex Lens Ray Diagrams
    • If an object is placed further from the lens than the focal length f then a real image will be formed, and the converging lens ray diagram will be drawn in the following way:
    1. Start by drawing a ray going from the top of the object through the centre of the lens. This ray will continue to travel straight
    2. Draw a ray going from the top of the object to the lens. When this ray emerges from the lens it will travel directly through the principal focus f
    3. The image is the line drawn from the axis to the point where the above two rays meet
    • When describing an image, consider if it is:
    • Real or virtual 
    • Magnified (larger) or diminished (smaller)
    • Upright or inverted
    • Real: the light rays meet each other after refraction
    • Magnified: the image is larger than the object
    • Inverted: the image is formed on the opposite side of the principal axis
    • Virtual: the light rays appear to meet when produced backwards
    • Magnified: the image is larger than the object
    • Upright: the image is formed on the same side of the principal axis
  • Concave Lens Ray Diagrams
    • Concave (diverging) lenses can also be used to form images, although the images are always virtual in this case
  • Comparing Convex & Concave Lenses
    • The image produced by a convex lens can be either real or virtual
    • This means the image can be inverted (real) or upright (virtual)
    • The image produced by a concave lens is always virtual
    • This means the image will always be upright