Client monitors the effect of changes = eg sees that reduced breathing rate changes a visual display in the desired direction (eg altering the line of the graph)
Biofeedback with children = uses game-based interface = eg client adjusts physiological response to complete on-screen maze
Altering signal is rewarding and reinforces client‘s behaviour, making further success more likely (ie operant conditioning)
phase 3 = transfer to everyday life
Client practices stress management techniques in stressful situations rather than in the therapy room
No machine is necessary
Davis BF and cancer study (procedure)
BF training with 25 women treated for breast cancer
13 sessions (Lasting 45 minutes) over 8 weeks
Clients learned deep-breathing and relaxation techniques
Davis BF and cancer study (findings/conclusions)
At 8 month follow up = urinary cortisol and reported anxiety were significantly lower then at the start
Cortisol levels increased in control pps who had no form of therapy
This was evidence of significant stabilisation of the HPA system by BF
strength = research support for BF
Lemaire et al = trained medical doctors to use BF 3 times a day for 28 days, they also completed a stress questionnaire
Mean stress scores fell significantly over the study = scores also fell for a control group but by a much smaller amount
Suggests that BF can help to improve the psychological state of someone experiencing stress
Counterpoint to research support
Lemaire ET al also took physiological measures (eg blood pressure) and found that BF had no effect (no more than placebo)
=> the effectiveness of BF depends on the outcome measure, what it is you aim to ‘treat’
strength = relative convenience of BF
BF is easy and inexpensive because of developments in technology = eg smaller sizes of devices (about the same as a mobile phone)
Colourful displays make the task enjoyable and such devices can be used in everyday situations and also require no supervision
Means that people are likely to continue BF treatment to the point where it is successful
limit = BF is challenging
BF doesn’t suit everyone = need to understand link between physiology and signals, and be motivated to alter the signals
Gaming element improves motivation but also need to practise skills in the real world outside the safety of the clinic
This means that many people drop out of BF so it is hard to assess just how successful it really is
extra evaluation = conditioning vs relaxation
benefits of BF come from operant conditioning = a client’s heart rate eventually reduces ‘automatically‘ without him or her consciously thinking about it
BUT it may be relaxation that reduces heart rate = learning this skill gives a client tools to reduce stress response and greater sense of control
=> it is likely that relaxation is enough to manage stress and so the training and technology associated with BF are not necessary