L2 | TABLE TENNIS

Cards (16)

  • TABLE TENNIS
    • Also known as ping pong
  • HISTORY AND ORIGIN
    1. 19TH CENTURY
    • Evolving from various indoor games played with paddles and ball
    1. 20TH CENTURY
    • Game was standardized and popularized leading to modern table tennis equipment and rules
  • BASIC RULES AND GAMEPLAY
    1. POINT SYSTEM
    2. SERVE
    3. WINNING
  • POINT SYSTEM
    • Points are awarded for winning a rally
    • Player strikes the ball and it bounces on their side of the table and then on their opponent's side
  • SERVE
    • Must be hit from behind the end line and bounce on the opponent's table
    • Server alternates after each 2 pts
  • WINNING
    • First player to reach 11 pts, with a minimum of 2 pt lead
    • Matches can be played in:
    • Best of 3
    • Best of 5
  • TECHNIQUE AND STROKES
    1. FOREHAND
    2. BACKHAND
    3. SERVE
  • FOREHAND
    • Hitting the ball with the dominant hand in front of the body
  • BACKHAND
    • Executed with the non dominant hand behind the body
  • SERVE
    • Initial shot of each rally
    • Can be used to gain advantage with spin and placement
  • MASTERING SPIN AND PLACEMENT
    1. TOPSPIN
    2. BACKSPIN
    3. SIDESPIN
  • TOPSPIN
    • Stroke that imparts forward spin to the ball, making it bounce high and fast
  • BACKSPIN
    • Imparts backward spin to the ball, making it bounce low and slow
  • SIDESPIN
    • Imparts spin to the ball from side to side, making it curve in flight
  • FOOTWORK AND TACTICS
    1. POSITIONING
    2. ANTICIPATION
    3. PLACEMENT
  • TRAINING AND CONDITIONING FOR TABLE TENNIS
    1. TECHNICAL SKILLS
    2. FITNESS
    3. TACTICS AND STRATEGY