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Cards (22)
| media industry sector
new media: content via
internet
through digital devices
traditional media:
non-digital
methods of
communication
before the internet
| media industry sector
TRADITIONAL MEDIA SECTORS
film: recorded videos for
films
print:
printed
documents
TV:
broadcasting
radio: audio/music
broadcasted
on different
platforms
| media industry sector
NEW MEDIA SECTORS
internet: make sites & apps to provide
service
games: played on platforms
digitally
digital publishing: distribution of
eBook
, articles, mags..
interactive media:
combo
of different media for one product
| physical media
CD/DVD:
portable
&
cheap
but easily
damaged
memory stick:
portable
method but
expensive
& easy to lose
paper based: no device needed but
expensive
to print & transport
| flowchart
represents
process
from start to finish
used by
game programmer
,
web designer
,
web developer
| file formats
IMAGE
JPG:
bitmap
_
lossy
_
stores
photos
PNG: bitmap_ can be
transparent
_ web graphics
SVG
: vector_
lossless_
small
in file size_ web graphics
TIFF: bitmap_
lossless_
large
in file size_ print graphics
| file formats
audio
MP3: lossy_
small
file size_ for
portable devices
WAV: lossless_
no
quality lost_
studio recordings
AAC: lossy_
high
quality_
standard music
FLAC: lossless_
maintains
data_
reduce
file size
| social media
app that allows
Users
to share
content
| language tones
tone helps identify how
serious
the message may be & depends on the type of media product
| formal commission styles
formal arrangement for a specific piece of work between a large and small company chosen
clear
contract
and
budget
| client requirements
written doc outlining key requirements
product: type being made
ethos: brand values
content: what needs to be included
genre/theme: values influence design
style: elements eg colour, fonts
audience: people aimed at
timescale: dates & deadlines
| secondary research
pros & cons
PROS: easy &
fast
to access_ collects data from wider
geographical
location
CON:
time
consuming
& need to check sources_
no
control
over
data
that’s already there
| secondary research
questionnaires
PROS:
presents info in different
formats
includes
facts
&
opinions
can be up to
date
CONS
can be
biased
for
entertainment
purposes
not always
fair
representation
of subject
| secondary research
website
PROS:
quick
to access info
can be
up to date
CONS:
not
quality
checked; anyone can make
not always
reliable
| purpose of diagram
idk what this is so let’s assume it’s about visualisation diagrams…
draft
on what product should look like; good for client to
provide feedback
to
designer
| digital mood boards
collection
of digital material; helps
generate
ideas with audio, videos
| hardware for mood boards
mouse
keyboard
speakers
microphone
graphic tablet
| content creator
makes ideas and
information
for a
target audience
based on a
brief
| graphic designer
makes graphics with
elements
on a software to
contribute
to a product
| different lighting
front: subject seems
shocked
3/4
: gives
depth
= connection
back: creates
silhouette
side: subject
moody
, half in light, half dark
practical: w/ lamps_ creates
atmosphere
low angle:
scary
| frame rate
how quick images are shown
in a video
impacts style..
A
higher frame rate
leads to a
smoother
motion.
If the frame rate is too fast it will
blur
the details of the animation.
If the frame rate is too slow will have a start/stop and
jittery
non-fluid effect.
questionnaire
: list of questions to gather data from respondents about opinions