Desensitisation, Disinhibition and Cognitive Priming

    Cards (10)

    • What is Desensitisation?
      • We experience arousal associated with our sympathetic nervous system when we witness aggression
      • However if children repeatedly view aggression on TV or play violent videogames they become habituated and the psychological effects are reduced
      • Repeated exposure to violent media promotes a belief that using aggression as a method of resolving conflict is socially acceptable
    • Research into desensitisation:
      • Weisz and Earls
      • Showed Ps graphic rape scene
      • Male viewers showed greater acceptance of rape myths after watching a mock rape trial compared with male viewers of a non-violent film
      • They also showed less sympathy to the victim and less likely to find defendant guilty
      • No similar effect for females
    • Disinhibition - Exposure to violent media changes usual restraints:
      • Violence and aggression are antisocial, therefore there are powerful social and psychological restraints against using aggression to resolve interpersonal conflicts
      • Violent media gives aggressive behaviour social approval especially when effects on victims are minimised and appear justified
      • Usual restraints on individuals are disinhibited after exposure to violent media
    • Disinhibition is enhanced if aggression is rewarded:
      • Video games often show violence being rewarded and its consequences minimised or ignored
      • This creates new social norms in the viewer which are then strengthened
    • What is cognitive priming?
      • Repeated exposure to aggressive media can provide us with a violent 'script' about how to behave to aggressive cues and how violent situations might play out
      • Huesmann says this script is stored in the memory so we become primed to be aggressive
      • This is an automatic process
      • The script is triggered when we encounter cues in a situation what we see as aggressive
    • Research into cognitive priming:
      • Fischer and Greitemeyer
      • Investigated song lyrics as a form of media violence
      • Male Ps listened to songs featuring aggressively derogatory lyrics about women
      • Compared with when they listened to neutral lyrics, Ps later recalled more negative qualities about women and behaved more aggressively towards a female confederate
      • Similar results were found with female Ps and 'men-hating' lyrics
    • Research support for Desensitisation:
      • Krahe et al
      • Showed Ps violent and non-violent film clips while measuring physiological arousal (Skin conductance)
      • Habitual viewers of violent media showed lower level arousal when watching violent film clips
      • Also reported lower levels of pleasant arousal and lower levels of anxious arousal
      • Lower arousal was correlated with unprovoked proactive aggression in a noise blast test
    • Alternative Explanation for Desensitisation:
      • Krahe et al failed to find a link between media viewing, lower arousal and reactive aggression
      • More valid explanation = Catharsis
      • Viewing violent media acts as a safety valve mechanism allowing people to release aggressive impulses without the need to behave aggressively
    • Research Support for Disinhibition:
      • Berkowitz and Alioto
      • Lab experiment - found that Ps who saw a film depicting aggression as vengeance gave more (fake) electric shocks of longer duration to confederate
      • Media violence may disinhibit aggressive behaviour when it is justified
      • This is because vengeance is a powerful justification for violence and justified violence is more likely to be seen as socially acceptable
      • Increases Validity
    • Strength of Disinhibition - Explains Cartoon Violence
      • According to SLT aggression carried out by media models is partially influential because it suggests that it is socially normative especially when it goes unpunished
      • Kirsh argued this can explain aggressive responses to cartoon violence
      • Children do not learn specific behaviours from cartoon models
      • What they do learn is that aggression is rewarding and achieves goals in a socially acceptable way