MASTERING C++ FUNCTIONS: From basics to adv techniques

Cards (32)

  • FUNCTION in C++

    A reusable block of code that performs a specific task
  • FUNCTION in C++
    Takes inputs (parameters), processes them, and returns a result
  • FUNCTION in C++

    Helps organize code into manageable, logical units
  • FUNCTION in C++
    • Improves code readability and organization 
    • Enables code reusability, reducing redundancy 
    • Simplifies debugging and maintenance
    • Supports modular programming approach
  • DEFINITION
    contains the actual code of the function
  • DECLARATION
    tells computer about function name return type, and parameters
  • PARAMETERS
    Variables in function declaration
  • ARGUMENTS
    Actual values passed to function
  • RETURN TYPES
    Specifies the type of value the function returns
  • RETURN TYPES
    Can be any valid C++ data type (int, double, string, etc.) void for functions that don't return a value
  • FUNCTION OVERLOADING
    Multiple functions with the same name but different parameters
  • FUNCTION OVERLOADING
    Compiler distinguishes based on number or types of parameters
  • DEFAULT ARGUMENTS
    Provide default values for function parameters
  • DEFAULT ARGUMENTS
    Allows calling function with fewer arguments
  • INLINE FUNCTIONS
    Suggestion to compiler to insert function code at the call site
  • INLINE FUNCTIONS
    Can improve performance for small, frequently used functions
  • Inline functions are substituted directly into the code at compile-time, making it harder to trace them during debugging.
  • stack
    This complicates finding the function as there are no actual function calls to step through.
  • RECURSION
    Function that calls itself
  • RECURSION
    Requires a base case to prevent infinite recursion
  • FUNCTION POINTERS
    Store address of a function
  • FUNCTION POINTERS
    Can be used to pass functions as arguments
  • FUNCTION POINTERS syntax:
    return_type(*pointer_name)(parameter_types)
  • FUNCTION TEMPLATES
    Generic functions that work with multiple data types
  • FUNCTION TEMPLATES
    Enables writing type-independent code
  • Passing Arguments: BY VALUE

    Creates a copy of the argument
  • Passing Arguments: BY VALUE
    Original value remains unchanged
  • Passing Arguments: BY REFERENCE

    Passes memory address of the argument
  • Passing Arguments: BY REFERENCE
    Changes affect the original value
  • const parameters
    Cannot be modified within function
  • const functions
    Cannot modify object's data members
  • Best Practices for C++ Functions
    • Use meaningful function names 
    • Keep functions focused on a single task
    • Limit function size for readability 
    • Use const where appropriate 
    • Consider exception handling for robust code 
    • Document complex functions with comments