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paper 3
Aggression
Institutional aggression in the context of prisons
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Khadija
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Cards (17)
What did DeLisi et al (2004) find regarding inmates with prior gang involvement?
They were
no
more
likely
to
engage
in
violence
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What does the finding from DeLisi et al (2004) suggest about dispositional factors?
They do not create institutional aggression
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How can the importation model be practically applied to reduce aggression?
By isolating known
gang members
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What was the result of isolating known gang members according to Fischer (2001)?
It reduced serious assaults by
50%
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What ethical concern arises from isolating prisoners based on past violence?
They should have the opportunity to rehabilitate
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What does the deprivation model aim to explain regarding institutional aggression?
It
obscures
the
impact
on
inmates
and
staff
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What does the interactionist model combine to explain inmate violence?
It combines the
deprivation
and
importation
models
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Who conducted a longitudinal study on children and violent computer games?
Anderson et al
(
2007
)
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What was the age range of children surveyed by Anderson et al (2007)?
7 to 9
years old
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What was the outcome for children with high exposure to violent computer games?
They became more
aggressive
and less
pro-social
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What type of study did Bartholow and Anderson (2002) conduct?
A
lab study
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What game did participants play in Bartholow and Anderson's study?
Mortal Kombat
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What was the difference in noise levels selected by players of violent vs. nonviolent games in the TCRTT?
Violent game players chose
higher
noise levels
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What was the mean noise level for violent game players in the TCRTT?
5.97
decibels
5.97 \text{ decibels}
5.97
decibels
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What was the mean noise level for nonviolent game players in the TCRTT?
4.60
decibels
4.60 \text{ decibels}
4.60
decibels
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What are the key findings of Delisi et al (2013) regarding juvenile offenders and violent video games?
Studied
227
juvenile offenders
Found
significant correlation
between aggression and violent game-playing
Used
structured interviews
for data collection
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What are the implications of the research on violent video games for understanding aggression?
Exposure
to violent games increases aggression
Correlation
between
enjoyment
of violent games and aggressive behavior
Different studies support the link between video games and aggression
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