The bending of light as it travels from one medium into another (different) medium
Index of refraction:
the index of refraction is really measuring the slowing of the speed of light use the following formula where
n = index of refraction
c = speed of light (no units)
v = speed of light (in the medium)
partial reflection and refraction: refraction is often accompanied by reflection.
or
A BEAM IF LIGHT THAT REFLECTS AND REFRACTS AT THE BOUNDARY BETWEEN TWO MATERIALS IS SAID TO UNDERGO PARTIAL REFLECTION AND REFRACTION
e.g. light striking down water
total internal reflection:
when light passes from a more dense into a less dense medium, the angle of refraction is larger than the angle of incidence
phenomena related to refraction: Apparent depth - A pencil under water appears bent due to refraction and brain projection of light rays, creating a virtual image of the pencil tip at a shallower depth than it actually is.
Mirage - A mirage occurs when light moves from cool to warmer air, bending further away from normal, leading to total internal reflection in the hottest air layer.
Shimmering - Shimmering on a lake is caused by light travelling at slightly different speeds through air layers of different temperatures, resulting in multiple virtual images on the water's surface due to total internal reflection
flattened sun - because of refraction, sunsets present a rate chance to view an interact image, people observe that the sun appears flattened when it is close to the horizon at sunset.
rainbows - an optical phenomenon created by water droplets in Earth's atmosphere, forming a virtual image of the spectrum when the Sun is behind us.
Cornea: Transparent outer layer covering the front of the eye that helps in focusing light onto the lens.
Pupil: The black circular opening in the center of the iris that regulates the amount of light entering the eye.
Iris: Colored part of the eye that controls the size of the pupil and thus the amount of light entering the eye.
Lens: Transparent, flexible structure located behind the iris that helps to further focus light onto the retina.
Retina: Innermost layer at the back of the eye that contains light-sensitive cells (rods and cones) that convert light into nerve signals.
Rods and Cones: Rods are responsible for low-light vision, while cones are responsible for color vision and detail.
Optic Nerve: Bundle of nerve fibers carrying visual information from the retina to the brain.
Ciliary Muscles: Muscles around the lens that control its shape and adjust the lens to focus on objects at different distances (accommodation).
Aqueous and Vitreous Humor: Aqueous humor is a watery fluid in the front part of the eye, while vitreous humor is a gel-like substance in the back part of the eye, both helping to maintain the eye’s shape and provide nutrients.
Sclera: Tough, white outer layer of the eye that maintains the eye’s structural integrity.
Reflection: The bouncing back of light when it strikes a surface.
Incident Ray: The incoming ray of light that strikes a surface.
Reflected Ray: The ray of light that bounces off a surface.
Normal: An imaginary line perpendicular to the reflecting surface at the point of incidence.
The angle of incidence is measured with respect to the normal.
Angle of Incidence: The angle between the incident ray and the normal.
Angle of Reflection: The angle between the reflected ray and the normal.
Law of Reflection: States that the angle of incidence is equal to the angle of reflection. Mathematically, θi = θr.
Plane Mirror: Flat, smooth mirrors that reflect light according to the laws of reflection.
Images formed in plane mirrors are virtual, upright, and laterally inverted.
Virtual Image: An image that appears to be formed behind the mirror but doesn’t actually exist.
Real Image: An image formed by converging rays of light, typically formed by curved mirrors.
Real images can be projected onto a screen.
Convex mirrors are curved outward, like the back of a spoon, with a reflective surface on the outer side of the curve.
Convex mirrors are curved outward, like the back of a spoon, with a reflective surface on the outer side of the curve.
Convex mirrors have a virtual focal point and focal length, as the rays appear to diverge from a point behind the mirror.
Convex mirrors have a virtual focal point and focal length, as the rays appear to diverge from a point behind the mirror.
The principal focus of a convex mirror is a virtual point from which diverging rays appear to come.
The principal focus of a convex mirror is a virtual point from which diverging rays appear to come.
Convex mirrors always form virtual, upright, and diminished images.
The image of an object is formed on the same side as the object when using a convex mirror.