to change the shape of an object, more than one force must be applied
if the object returns to its original shape, it has been elastically deformed, if it does not return to its original shape, it has been inelastically deformed
the extension of an object is directly proportional to the applied to the applied force
one the limit of proportionality has been exceeded, the relationship becomes non-linear and will no longer plot a straight line on a graph
moment (NM) = force (N) x distance (M)
levers and gears can be used to transmit the rotational effects of forces and to magnify either the size of the applied force or the distance it moves over
atmospheric pressure:
the atmosphere is a layer of air around the earth
a greater altitude = less dense atmosphere = lower atmospheric pressure
higher altitude = less air above a surface than at a lower altitude, so there is a smaller weight of air acting on the surface
pressure = force/area
upthrust - when an object is submerged in a liquid, there is a greater height of liquid above the bottom of the surface than the top surface. the bottom surface experiences a greater pressure than the top surface, creating a resultant force upwards (upthrust). an object floats when its weight is equal to the upthrust and sinks when its weight is greater than it. an object less dense than the liquid displaces a volume of liquid greater than its own weight, rising to the surface. an object denser than the surrounding liquid cannot displace enough liquid equal to its own weight, so sinks.
scalar quantities only have a magnitude, eg mass, volume, distance, speed. it is only how far an object moves, not the direction or if it ends up where it started.
vector quantities have a magnitude and direction, eg displacement, forces, movement, time, velocity. they describe the distance an object has travelled from its origin, measured in a straight line, and the direction it has travelled in.
speed is a measure of how fast an object is moving, measured in metres per second
velocity is the speed of an object in a given direction.
when travelling in a straight line, an object with a constant speed also has a constant velocity. if it isn't, eg turning a corner, the speed will be constant but the velocity will change. an object moving in a circle is constantly changing velocity, so it is accelerating even if at a constant speed, eg orbiting planets
newton's first law states that an object will remain in the same state of motion unless acted on by an external force.
inertia is the tendency for objects to continue in the same state of motion.
newton's second law states that the acceleration of an object is proportional to the resultant force acting on it, and is inversely proportional to the mass of the object. if the resultant force is doubled, the acceleration will be doubled, if the mass is doubled, the acceleration will be halved.
force = mass x acceleration
newton's third law states that for every action there is an equal and opposite reaction. this means that when one object exerts force on another, the other object exerts a force back, of the same type and equal in size, but opposite in direction.
distance-time graphs are used to show the motion of an object travelling in a straight line. the speed of the object is found from the gradient of the line.
A) greater constant speed
B) constant speed
C) stationary
D) accelerating
E) returning to start
the gradient of velocity-time graphs can be used to find an object's acceleration. the total distance is equal to the area under the graph.
terminal velocity:
when an object falls through a fluid, it accelerates at first due to the force of gravity, but as it speeds up, the resistive forces increase
the resultant force equals zero when the resistive forces balance the force of gravity - the object now falls at a steady speed called its terminal velocity
terminal velocity for a skydiver - example:
the skydiver accelerates due to the force of gravity
the skydiver experiences frictional force due to air resistance, but weight is still greater than the resistive forces so they continue to accelerate
speed and resistance increase and acceleration decreases
resistance increases until it is the same as weight
the resultant force is now 0 and the skydiver falls at terminal velocity
stopping distance relies on thinking distance (the distance travelled during the driver's reaction time) and braking distance (the distance travelled under the breaking force). the greater the speed of the vehicle, the longer the stopping distance.