Behaviour modification

Cards (10)

    • Behaviour modification programmes are designed with the aim of reinforcing obedient behaviour in offenders, whilst punishing disobedience hoping it becomes extinct
  • Token economy
    • Based on operant conditioning
    • Desirable behaviours may include avoiding confrontation, following rules, keeping cell tidy etc
    • Prisoners are given a token for each desirable behaviour
    • Each of these behaviours needs to be made clear to the prisoners and that disobedience will result in tokens being taken away
    • Tokens are secondary reinforcers as they are not rewarding in themselves
    • Tokens can be exchanged for a phone call with a loved one, time in the yard/gym ( primary reinforcers )
  • Designing a token economy
    • Operationalise target behaviours
    • breaking down a behaviour into component parts
    • e.g target behaviour may be improved interactions with inmates: this can be broken down into no psychical violence, speaking politely etc
    • These behaviours should be objective and measurable and agreed with prisoners and staff
  • Token economy: Scoring system
    • staff and prisoners should be aware of how much each behaviour is 'worth'
    • e.g more tokens for 'cooperating in a group task' then for 'not swearing'
    • Some systems may use reward point system which can then be exchanged for tokens
    • In either case the recommendation is that reinforcements should outnumber punishments in a ration of 4:1
  • Token economy: Training staff
    • It is important prison staff are given full training in order to implement token economy system successfully
    • Aim is to standardise the procedure so that all staff are rewarding behaviours in the same wat
    • Staff must also record when they have given a token so individual progress can be seen
  • A03: (+) Research support
    • Hobbs and Holt introduced a token economy system programme in young offenders and found a significant difference in positive behaviour compared to non-token economy groups
    • Field et al also found that token economy programmes used with young people with behavioural problems was effective, however there were some who were not as engaged
    • These youths were then part of a separate programme where the reward was more immediate and frequent, results were then positive
    • Suggest token economy systems do work
  • CC: However the success of the systems depends on a consistent approach by the prison staff
    • Benefits were found to be lost of the staff applied the techniques inconsistently
    • This was found to be due to inadequate staff training and high staff turn overs
    • Suggests token economy systems only work with full and consistent staff participation
  • A03: (+) Relatively straight forward to set up in custody
    • No need for specialist professionals to be involved as with other forms of treatment such as anger management
    • Token economies can be designed and implemented by anyone in the institution
    • They are cost-effective and easy to follow
    • Suggestes behaviour modification techniques can be established in most prisons and accessed by most prisoners
  • A03: (-) Behaviour modification may not affect long term behaviour
    • Any positive changes of behaviour in prison may quickly be lost outside of prison
    • More cognitive based treatments like anger management may be more likely to lead to permanent behavioural changes
    • However anger management requires offenders to take responsibility for their offending, whereas offenders can easily play along with a token economy to access rewards
    • May explain why when a token economy is taken away offenders regress back to their former behaviour
  • A03: ethical issues
    • Prisoners becoming more obedient via token economy systems can reduce stress for staff and make the environment less hostile
    • However token economies have been criticised for being dehumanising and manipulative
    • Is it ethical to with draw 'privileges' such as exercise and contact with loved ones