Physics for Engineers

Cards (13)

  • PHYSICAL QUANTITIES
    Any number that is used to describe a physical
    phenomenon quantitatively using a standard measurable
    unit or units.
  • SCALAR QUANTITIES
    Quantities that are described by only a single number which is its
    Magnitude.
  • VECTOR QUANTITIES
    Quantities that are described by both magnitude and the
    direction in space.
  • Resultant Can be determined in two ways:
    1. Graphical Methods
    2. Analytical Methods
  • Graphical Methods
    These involve plotting and drawing the vectors (using a
    convenient scale) and directly measuring the resultant
    from these vectors.
  • Analytical Methods
    These involve no scaled drawings. These are purely
    computation that mostly involves trigonometry.
    Provides the most accurate value for the resultant.
  • VECTOR RESOLUTION
    A process of combining two or more vectors acting at the
    same point on an object to determine a single equivalent
    vector known as the “Resultant” vector.
  • Polygon Method
    The resultant is determined by laying the vectors tail to head in series. Once the last vector is
    in placed, the resultant is drawn from the tail of the origin vector up to the tip of the last
    vector.
  • Displacement
    A vector quantity that is the change in
    position of an object.
  • Velocity
    A vector quantity that is the rate of change in
    position (displacement) over a time interval
  • Speed
    is the scalar part or the magnitude of velocity
  • Relative Velocity
    The observed velocity of an object with
    respect or relative to where the observer is (frame of
    reference of the observer)
  • UNIT VECTORS
    a vector whose magnitude is equal to one
    and dimensionless. They are used to specify a determined
    direction or simply pointer vectors.