effects of computer games

Cards (9)

  • images of aggression and violence frequently appear in the media
    media- tv, films
    computer games- played onscreen using a keyboard etc role-play, violent
  • experimental studies
    bartholow and Anderson
    lab based
    students either played violent or non violent game for 10 min
    then carried out reaction time test
    the winner play loud sound into opponents ears
    those who played violent game selected higher noise levels than those with non-violent
  • evaluation experimental study
    allow for cause and effect because variables are controlled
    unethical in real life- lab studies help achieve studies but lack ecological validity
    unrealistic- no fear or retaliation
  • correlational studies
    DeLisi et al
    227 offenders with history of aggressive behaviours
    used structured interviews
    found those with high aggressive behaviours spent more time on computer games
  • evaluation correlational
    allow to investigate real forms of aggression
    no cause and effect
    no random allocation- conditions already exist e.g being an offender
    no variables are controlled
  • longitudinal study
    robertson et al
    see if there was a link between excessive tv viewing in childhood and aggressive behaviour in adulthood
    1037 people measured tv viewing hours up to aged 26
    found
    those who spent longer watching tv more likely yo be diagnosed with anti-social personality disorder and increase aggressive behaviour
  • evaluation of longitudinal
    helps establish over time and the effects
    views people as active consumers rather than just participants
    confounding variables
    hard to sperate other personal differences e.g lifestyle, role models not just tv
  • meta analysis
    Anderson
    136 studies
    found that exposure to violent computer games was associated with increases in aggressive behaviours
  • evaluation meta analysis
    allows data to be viewed more confidence
    only the significant studies?
    causing bias of the conclusions affecting the studies validity