4.4 Describing the impact of a transformation matrix on a graphical object

Cards (70)

  • A rotation matrix rotates objects counterclockwise around the origin.
    True
  • A rotation matrix uses the angle \theta to rotate objects around the origin.
  • What does a dilation matrix do to an object?
    Scales the object
  • [a00b]\begin{bmatrix} a & 0 \\ 0 & b \end{bmatrix} are scaling factors
  • What are transformation matrices used for in a coordinate plane?
    Geometric transformations
  • A scaling matrix changes the size of an object by multiplying its coordinates by factors aa and b</latex>.

    True
  • Which matrix reflects an object across the x-axis?
    \begin{bmatrix} 1 & 0 \\ 0 & - 1 \end{bmatrix}</latex>
  • A reflection matrix across the y-axis is represented by \begin{bmatrix} - 1 & 0 \\ 0 & 1 \end{bmatrix}</latex>.

    True
  • A shear matrix uses the factor k to shift points.
  • A shear matrix shifts points in one direction based on their position in another direction.

    True
  • The identity matrix leaves objects unchanged.
    True
  • A reflection matrix reflects objects across an axis.

    True
  • Steps to apply a geometric transformation to a graphical object:
    1️⃣ Represent the object as a matrix
    2️⃣ Choose the appropriate transformation matrix
    3️⃣ Multiply the object matrix by the transformation matrix
    4️⃣ Obtain the transformed object matrix
  • Scaling, rotation, and reflection transformations can be applied by multiplying the object matrix by the corresponding transformation matrix
  • What are the new coordinates of the point [32]\begin{bmatrix} 3 \\ 2 \end{bmatrix} after applying a scaling transformation with factors 2 and 3 in the x and y directions, respectively?

    (6, 6)
  • What happens to an object's orientation after applying a rotation matrix?
    It rotates
  • How can a rotation matrix be visualized in GeoGebra?
    By rotating a triangle
  • What is the rotation matrix for a 90-degree counterclockwise rotation?
    [cosπ2sinπ2sinπ2cosπ2]\begin{bmatrix} \cos \frac{\pi}{2} & - \sin \frac{\pi}{2} \\ \sin \frac{\pi}{2} & \cos \frac{\pi}{2} \end{bmatrix}
  • A translation matrix shifts the object by adding offset coordinates
  • Fundamental transformation matrices include rotation, reflection, dilation, and shear.

    True
  • Match the transformation matrix with its description:
    [cosθsinθsinθcosθ]\begin{bmatrix} \cos \theta & - \sin \theta \\ \sin \theta & \cos \theta \end{bmatrix} ↔️ Rotation
    [1001]\begin{bmatrix} 1 & 0 \\ 0 & - 1 \end{bmatrix} ↔️ Reflection across x-axis
    [a00b]\begin{bmatrix} a & 0 \\ 0 & b \end{bmatrix} ↔️ Dilation
    [1k01]\begin{bmatrix} 1 & k \\ 0 & 1 \end{bmatrix} ↔️ Shear along x-axis
  • What is the rotation matrix when θ = 45 degrees?
    [22222222]\begin{bmatrix} \frac{\sqrt{2}}{2} & - \frac{\sqrt{2}}{2} \\ \frac{\sqrt{2}}{2} & \frac{\sqrt{2}}{2} \end{bmatrix}
  • Steps to apply a scaling transformation to a point using matrices
    1️⃣ Represent the point as a matrix
    2️⃣ Multiply the point matrix by the scaling matrix
    3️⃣ Calculate the resulting matrix
  • What is the transformed coordinate of the point [32]\begin{bmatrix} 3 \\ 2 \end{bmatrix} after applying the scaling matrix [2003]\begin{bmatrix} 2 & 0 \\ 0 & 3 \end{bmatrix}?

    [66]\begin{bmatrix} 6 \\ 6 \end{bmatrix}
  • What is the transformed coordinate of the point [32]\begin{bmatrix} 3 \\ 2 \end{bmatrix} after applying a reflection across the x-axis?

    [32]\begin{bmatrix} 3 \\ - 2 \end{bmatrix}
  • Geometric transformations such as scaling, rotation, and reflection can be applied by multiplying the object matrix by the corresponding transformation matrix
  • What changes in an object's properties after applying a rotation transformation matrix?
    Orientation changes
  • Desmos is a graphical tool that allows users to visualize scaling and rotation
  • The scaling matrix [3002]\begin{bmatrix} 3 & 0 \\ 0 & 2 \end{bmatrix} transforms the point [23]\begin{bmatrix} 2 \\ 3 \end{bmatrix} to the new coordinates (6, 6)
  • Common geometric transformations performed by transformation matrices include scaling, rotation, and reflection
  • A rotation matrix rotates objects around the origin by an angle \theta
  • A shear matrix shifts points based on their position in another direction
  • What is the resulting matrix after applying the scaling transformation [2003]\begin{bmatrix} 2 & 0 \\ 0 & 3 \end{bmatrix} to the point matrix [32]\begin{bmatrix} 3 \\ 2 \end{bmatrix}?

    [66]\begin{bmatrix} 6 \\ 6 \end{bmatrix}
  • Applying a transformation matrix to an object's matrix representation changes its coordinates according to the specified transformation.

    True
  • Match the graphical tool with its features:
    GeoGebra ↔️ Interactive canvas
    Desmos ↔️ Graphing interface
  • A scaling matrix with factors a</latex> and bb scales the x and y coordinates by these factors
  • A shear along the x-axis shifts points in the x direction based on their y-coordinate.
    True
  • A translation moves an object by adding offset coordinates
  • Reflection matrices reflect objects across the x-axis or the y-axis
  • A shear transformation shifts points in one direction based on their position in another direction