HCI

Cards (28)

  • HCI Participation: two or more parties influence, extent to which user engage
  • Types of User: End-Users (Internal) and Client-Customer Users (External)
  • Participation in development process: viewed as sharing and determine information requirements
  • Types of participation: No participation, Symbolic participation, Participation by advice, Participation by doing, Participation by weak control, Participation by strong control
  • User Characteristics: Cognitive and Learning Styles, Interface / Interaction Preferences
  • User Classifications: Physical Differences, Application Domain Differences
  • Key User Characteristics: Age, Culture, Disablities, Education Level, IT Experience
  • Classifying Users: Primary Users, Secondary Users, Tertiary Users
  • User’s level of expertise: Novices, Advanced Beginner, Competent Performer, Expert
  • Techniques for Observing and Listening to users: Interviews, Questionnaires, Think Aloud, Talk Right After, Focus Group, Mailed Surveys, Protocol Recording
  • Internet Marketing and User Responses: User Response Form, Forums, Chat Rooms, Blogs
  • User participation: essential in sustainable design
  • Empathy: comes from the greek word “pathos” and means “emotion, feeling, suffering or pity”
  • Empathize modes: Observe, Engage, Immerse
  • 6 essential aspects of empathy: Emotion Contagion, Empathic Accuracy, Emotion Regulation, Perspective Taking, Concern for Others, Perceptive Engagement
  • Types of Business Research: User Research, Market Research, Competitive Research, Generative Research
  • Design Thinking: search for magical balance
  • Design Thinking Process: Empathize, Define, Ideate, Prototype, Test
  • 3 IDEO Lenses: Desirability, Feasibility, Viability
  • Approach in Design Thinking: Philosophical Approach, Engineering Approach, Product Management Approach
  • UX or UXD: encourage design thinking and quality of user experience
  • Design Brief (Inspirational Design Briefing): short document 2-20 pages, business secret
  • Product Development Processes: differs by number of phases
  • HCI Design: integral part of larger software design
  • Design Rules: rules designers follow
  • Types of design rules: Principles, Standards, Guidelines
  • Golden Rules and Heuristics: number of advocates
  • HCI Patterns: learn from examples, approach to capturing and reusing, reference to other patterns